Interpolate snapping/resticting with the endOnly
option when inertia isn't triggered
#69
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
If inertia is enabled on an Interactable, snap/restrict has the
endOnly
set to true and snap/restict occurs when the pointer is release without triggering inertia, then the event coordinates will be animated from the release location to the snapped/restricted location.The duration of the animation can be set with
Closes #48