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TRPG-Project

School Project ODA centered around creating a T-RPG and hopefully maturing it to a full pledged game with its very own mechanics.

ATM, the game's architecture is centered around MVC architecture pattern to handle events and GUI

List of potential design patterns :

  • Observer (inherent to MVC)
  • State to change screen with MVC
  • Factory to build entities
  • Decorator to handle buffs/debuffs
  • ECS to make creating entities more flexible

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