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[feat] use a simpler insert and append function when not compile with hydratable #6525
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Question for understanding: What's this about? There's only methods ending with
_hydration
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into
svelte/internal
exposes a lot of methods, which includesinsert
andinsert_dev
, see https://github.com/sveltejs/svelte/blob/master/src/runtime/internal/dev.tsthe function you see here, decides on whether to use
insert
orinsert_dev
from@insert
by checking thecompileOptions.dev
, similarly, we could decide to useinsert
orinsert_hydration
based oncompileOptions.hydratable
svelte/internal
, and then decide whether is there axxx_dev
exported, we build thesvelte/internal
and write them into a fileinternal_exports.ts
, seesvelte/rollup.config.js
Lines 86 to 92 in 931738e
for
@xxx
, the function above check whetherxxx_hydration
is present withininternal_exports
, if so, importxxx_hydration
instead ofxxx
. it then checks ifxxx_hydration_dev
is present, if so it will usexxx_hydration_dev
instead ofxxx_hydration
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Thanks for the thourough answer! What I don't understand though is why there's this inner
if
clause for each of these cases. The methods are calledappend_hydration_dev
, but theif
clauses look to me like there's alsoappendHydrationDev
which is not the case, or am I misunderstanding something there?Or in code:
Why this
and not this?
Edit: aaah got the answer, it's the classes
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Yea.. there's
SvelteComponentDev
svelte/src/runtime/internal/dev.ts
Line 120 in 931738e
and
HtmlTagHydration
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this seems like it could be worth a code comment