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Store updates break transitions and components #3685
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Encountering the same bug. All components in the first page are not destroyed when transitioning to the next page, resulting in both pages' components rendering on top of each other. If I change the |
@jhwheeler there are a few workarounds. They're all duct tape solutions though.
EDIT: Added no. 4 |
@jakobrosenberg Thanks for the tips! What I've done for now is to replace |
This also affects Sapper, where any transition on the page whose elements are provided by the contents of a store (such as an each) cause navigation to break (and then the app to break entirely). |
I have done some digging and discovered the following during a trace: p: function update(ctx, [dirty]) {
if (/*show*/ ctx[0]) { //<-- show is true
if (!if_block) {
if_block = create_if_block(ctx);
if_block.c();
transition_in(if_block, 1);
if_block.m(t0.parentNode, t0);
} else {
transition_in(if_block, 1); // <-- so this runs,
}
} else if (if_block) {
.....
} This goes through the motions and ends up finding the header which is transitioning out and cancels that outro (since it is coming back in now) i: function intro(local) {
if (current) return;
if (h3_outro) h3_outro.end(1); <-- The header outro which is still running is ended
current = true;
}, the end sets end(reset) {
if (reset && config.tick) {
config.tick(1, 0);
}
if (running) {
if (animation_name)
delete_rule(node, animation_name);
running = false; // <-- no outro callbacks and destroy calls for h3 && if block && page component
}
} So I think the root cause is that the outro is being cancelled and it shouldn't be. We can see that the intro call doesn't have enough information, it can't tell if the outro was created for a local transition or not. Do we need to store the type (local|global) as well as the transition? |
Probably yes, but it provides some API changes. Actually, I have a similar problem recently... now I know why. |
I hit this recently as well in Sapper. It's pernicious when you've built up a complex app and then decide you'd like to add a little flair, later to find that pages have begun intermittently stacking atop one another. I spent the last few hours root causing this myself and had whittled down a minimal Sapper repro: https://github.com/chuckrector/destructionanigans I discovered that this had already been filed as a bug here only after digging deep enough to understand what I was dealing with. 😅 I would add that this only affects object stores -- primitive stores seem to be immune! |
I am having the same issue in a rather large scale app. When I add out-transitions, parts of the app are not unmounted anymore. Today I finally took some time (well, more or less the whole day...) to debug this. Based on the excellent example above I built a modified, further simplified version (here as a REPL - based on the initial one above). No store and only one child. Findings:
But: I am not sure if it requires to add a global/local classifier. When running is set to false, the Set "outroing" still contains two entries. Could this be used to prevent cancelling the overall outro, or pick up at the remaining entries? I am most probably missing something, but this worked for me (both the the simple example as well as the one from above. Also tried this out in a large scale app): end(reset) {
if (reset && config.tick) {
config.tick(1, 0);
}
if (running) {
if (animation_name)
delete_rule(node, animation_name);
running = (outroing.size !== 0); // <-- changed from false
}
} Penny for your thoughts... Edit: As I expected I missed something. After a good night of sleep I had a second look at this and realized that outroing obviously also contains all other outros... Will try to find some more time for this later this week. |
Fixed in 3.21.0 - https://svelte.dev/repl/00d38994d0364ea3a3ae629937142ea6?version=3.21.0 |
not really fixed, if the duration of transition for out:send is more than 100ms it will likely to stuck again, if duration is 600ms or 1000ms... it will surely stuck. |
I can confirm this is still an issue as described, except the threshold I found was 240ms. Anything above that and this bug occurs; 240ms or below, it works as expected. Here you can see an example REPL: https://svelte.dev/repl/c2ec0888fcf044f78b0ab05c446d5787?version=3.24.1 |
I'm still hitting this, did anyone manage to work out how to fix it? |
This explains my current struggles. Does anyone know of a temporary fix for this? (how to forcefully remove after transition). I tried triggering a @Conduitry Could we re-open this issue? |
Agreed this needs to be re-opened. Although my particular scenario didn't involve any store updates, the My solution was to remove the out transitions and my bugs disappeared. |
Describe the bug
Components with an out:[transition] and a store subscription don't get destroyed if the store is updated while out:[transition] is in progress.
To Reproduce
https://svelte.dev/repl/00d38994d0364ea3a3ae629937142ea6?version=3.12.1
out:fade
in component AResult: component A never got destroyed.
Expected behavior
Components should be destroyed
Severity
Very. It breaks apps without a single warning or error. This means that the more complex/nested your app is, the harder it is to troubleshoot.
Additional context
Any app that relies on URL params to update the store is highly susceptible to this bug. I ran into it with Sapper as well.
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