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alias listName to deconflict with shared helpers
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Original file line number | Diff line number | Diff line change |
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function noop() {} | ||
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function assign(target) { | ||
var k, | ||
source, | ||
i = 1, | ||
len = arguments.length; | ||
for (; i < len; i++) { | ||
source = arguments[i]; | ||
for (k in source) target[k] = source[k]; | ||
} | ||
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return target; | ||
} | ||
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function appendNode(node, target) { | ||
target.appendChild(node); | ||
} | ||
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function insertNode(node, target, anchor) { | ||
target.insertBefore(node, anchor); | ||
} | ||
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function detachNode(node) { | ||
node.parentNode.removeChild(node); | ||
} | ||
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function destroyEach(iterations) { | ||
for (var i = 0; i < iterations.length; i += 1) { | ||
if (iterations[i]) iterations[i].d(); | ||
} | ||
} | ||
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function createElement(name) { | ||
return document.createElement(name); | ||
} | ||
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function createText(data) { | ||
return document.createTextNode(data); | ||
} | ||
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function createComment() { | ||
return document.createComment(''); | ||
} | ||
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function blankObject() { | ||
return Object.create(null); | ||
} | ||
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function destroy(detach) { | ||
this.destroy = noop; | ||
this.fire('destroy'); | ||
this.set = this.get = noop; | ||
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if (detach !== false) this._fragment.u(); | ||
this._fragment.d(); | ||
this._fragment = this._state = null; | ||
} | ||
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function _differs(a, b) { | ||
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function'); | ||
} | ||
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function dispatchObservers(component, group, changed, newState, oldState) { | ||
for (var key in group) { | ||
if (!changed[key]) continue; | ||
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var newValue = newState[key]; | ||
var oldValue = oldState[key]; | ||
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var callbacks = group[key]; | ||
if (!callbacks) continue; | ||
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for (var i = 0; i < callbacks.length; i += 1) { | ||
var callback = callbacks[i]; | ||
if (callback.__calling) continue; | ||
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callback.__calling = true; | ||
callback.call(component, newValue, oldValue); | ||
callback.__calling = false; | ||
} | ||
} | ||
} | ||
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function fire(eventName, data) { | ||
var handlers = | ||
eventName in this._handlers && this._handlers[eventName].slice(); | ||
if (!handlers) return; | ||
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for (var i = 0; i < handlers.length; i += 1) { | ||
handlers[i].call(this, data); | ||
} | ||
} | ||
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function get(key) { | ||
return key ? this._state[key] : this._state; | ||
} | ||
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function init(component, options) { | ||
component._observers = { pre: blankObject(), post: blankObject() }; | ||
component._handlers = blankObject(); | ||
component._bind = options._bind; | ||
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component.options = options; | ||
component.root = options.root || component; | ||
component.store = component.root.store || options.store; | ||
} | ||
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function observe(key, callback, options) { | ||
var group = options && options.defer | ||
? this._observers.post | ||
: this._observers.pre; | ||
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(group[key] || (group[key] = [])).push(callback); | ||
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if (!options || options.init !== false) { | ||
callback.__calling = true; | ||
callback.call(this, this._state[key]); | ||
callback.__calling = false; | ||
} | ||
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return { | ||
cancel: function() { | ||
var index = group[key].indexOf(callback); | ||
if (~index) group[key].splice(index, 1); | ||
} | ||
}; | ||
} | ||
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function on(eventName, handler) { | ||
if (eventName === 'teardown') return this.on('destroy', handler); | ||
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var handlers = this._handlers[eventName] || (this._handlers[eventName] = []); | ||
handlers.push(handler); | ||
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return { | ||
cancel: function() { | ||
var index = handlers.indexOf(handler); | ||
if (~index) handlers.splice(index, 1); | ||
} | ||
}; | ||
} | ||
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function set(newState) { | ||
this._set(assign({}, newState)); | ||
if (this.root._lock) return; | ||
this.root._lock = true; | ||
callAll(this.root._beforecreate); | ||
callAll(this.root._oncreate); | ||
callAll(this.root._aftercreate); | ||
this.root._lock = false; | ||
} | ||
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function _set(newState) { | ||
var oldState = this._state, | ||
changed = {}, | ||
dirty = false; | ||
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for (var key in newState) { | ||
if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true; | ||
} | ||
if (!dirty) return; | ||
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this._state = assign({}, oldState, newState); | ||
this._recompute(changed, this._state); | ||
if (this._bind) this._bind(changed, this._state); | ||
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if (this._fragment) { | ||
dispatchObservers(this, this._observers.pre, changed, this._state, oldState); | ||
this._fragment.p(changed, this._state); | ||
dispatchObservers(this, this._observers.post, changed, this._state, oldState); | ||
} | ||
} | ||
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function callAll(fns) { | ||
while (fns && fns.length) fns.shift()(); | ||
} | ||
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function _mount(target, anchor) { | ||
this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null); | ||
} | ||
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function _unmount() { | ||
if (this._fragment) this._fragment.u(); | ||
} | ||
|
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var proto = { | ||
destroy: destroy, | ||
get: get, | ||
fire: fire, | ||
observe: observe, | ||
on: on, | ||
set: set, | ||
teardown: destroy, | ||
_recompute: noop, | ||
_set: _set, | ||
_mount: _mount, | ||
_unmount: _unmount, | ||
_differs: _differs | ||
}; | ||
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/* generated by Svelte vX.Y.Z */ | ||
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function create_main_fragment(component, state) { | ||
var each_anchor; | ||
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var createElement_1 = state.createElement; | ||
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var each_blocks = []; | ||
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for (var i = 0; i < createElement_1.length; i += 1) { | ||
each_blocks[i] = create_each_block(component, assign({}, state, { | ||
createElement: createElement_1, | ||
node: createElement_1[i], | ||
node_index: i | ||
})); | ||
} | ||
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return { | ||
c: function create() { | ||
for (var i = 0; i < each_blocks.length; i += 1) { | ||
each_blocks[i].c(); | ||
} | ||
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each_anchor = createComment(); | ||
}, | ||
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m: function mount(target, anchor) { | ||
for (var i = 0; i < each_blocks.length; i += 1) { | ||
each_blocks[i].m(target, anchor); | ||
} | ||
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insertNode(each_anchor, target, anchor); | ||
}, | ||
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p: function update(changed, state) { | ||
var createElement_1 = state.createElement; | ||
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if (changed.createElement) { | ||
for (var i = 0; i < createElement_1.length; i += 1) { | ||
var each_context = assign({}, state, { | ||
createElement: createElement_1, | ||
node: createElement_1[i], | ||
node_index: i | ||
}); | ||
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if (each_blocks[i]) { | ||
each_blocks[i].p(changed, each_context); | ||
} else { | ||
each_blocks[i] = create_each_block(component, each_context); | ||
each_blocks[i].c(); | ||
each_blocks[i].m(each_anchor.parentNode, each_anchor); | ||
} | ||
} | ||
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for (; i < each_blocks.length; i += 1) { | ||
each_blocks[i].u(); | ||
each_blocks[i].d(); | ||
} | ||
each_blocks.length = createElement_1.length; | ||
} | ||
}, | ||
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u: function unmount() { | ||
for (var i = 0; i < each_blocks.length; i += 1) { | ||
each_blocks[i].u(); | ||
} | ||
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detachNode(each_anchor); | ||
}, | ||
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d: function destroy$$1() { | ||
destroyEach(each_blocks); | ||
} | ||
}; | ||
} | ||
|
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// (1:0) {{#each createElement as node}} | ||
function create_each_block(component, state) { | ||
var node = state.node, node_index = state.node_index; | ||
var span, text_value = node, text; | ||
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return { | ||
c: function create() { | ||
span = createElement("span"); | ||
text = createText(text_value); | ||
}, | ||
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m: function mount(target, anchor) { | ||
insertNode(span, target, anchor); | ||
appendNode(text, span); | ||
}, | ||
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p: function update(changed, state) { | ||
node = state.node; | ||
node_index = state.node_index; | ||
if ((changed.createElement) && text_value !== (text_value = node)) { | ||
text.data = text_value; | ||
} | ||
}, | ||
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u: function unmount() { | ||
detachNode(span); | ||
}, | ||
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d: noop | ||
}; | ||
} | ||
|
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function SvelteComponent(options) { | ||
init(this, options); | ||
this._state = assign({}, options.data); | ||
|
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this._fragment = create_main_fragment(this, this._state); | ||
|
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if (options.target) { | ||
this._fragment.c(); | ||
this._mount(options.target, options.anchor); | ||
} | ||
} | ||
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assign(SvelteComponent.prototype, proto); | ||
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export default SvelteComponent; |
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