A text-based AI game about selling inspired from Selling the Wheel
book using HackClub's Orpheus
.
Use this game to practice your selling skills and learn new sales strategies!
When a brand-new technology is created (for example when the wheel was invented) it goes through four phases: birth, fast-growth, incremental-growth, maturity. In each of the phases, the familiarity of the tech increases amongst the people. There are six bedrock questions for sales:
- Who are my customers?
- Who are my competitors?
- Why do customers want what we are selling?
- What would make them prefer to buy from us?
- Why might they prefer to buuy from our competitors?
- What added values does our salesperson have to offer to make a sale?
Each question is equally important. Selling is an art. This game and the book celebrates that art.
The game is available my website: Selling-the-Wheel-AI-game. Have fun =)
Wizard-Orpheus created by @Zach from @HackClub
The story, the characters and their skills and incompetences are taken from this book. The aim of this game is to teach the lessons about sales in this book. A great read indeed.
This is a simple BSD-3-Clause License.