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TAB for mod doesn't work with overlays and accessibility and stuff #4911

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baconpaul opened this issue Aug 25, 2021 · 0 comments · Fixed by #4943
Closed

TAB for mod doesn't work with overlays and accessibility and stuff #4911

baconpaul opened this issue Aug 25, 2021 · 0 comments · Fixed by #4943
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Accessibility Issues related to making Surge more accessible Bug Report Item submitted using the Bug Report template UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc.
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@baconpaul
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Eating 'tab' to toggle the mod as I have it coded

1: means tab when the store overlay up doesn't swap fields and
2: gets in the way of accessibility keyboard traversal somewhat

i need to ponder this especially the second so wanted to write it down before i forgot.

@baconpaul baconpaul added the Bug Report Item submitted using the Bug Report template label Aug 25, 2021
@baconpaul baconpaul added this to the Surge XT 1.0 milestone Aug 25, 2021
@mkruselj mkruselj added UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc. Accessibility Issues related to making Surge more accessible labels Aug 25, 2021
baconpaul added a commit to baconpaul/surge that referenced this issue Aug 28, 2021
1. Tab key modulation arming is off by default with a workflow menu
2. Even when its on it doesn't screw up the patch store any more

Closes surge-synthesizer#4911
mkruselj pushed a commit that referenced this issue Aug 28, 2021
1. Tab key modulation arming is off by default with a workflow menu
2. Even when its on it doesn't screw up the patch store any more

Closes #4911
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Labels
Accessibility Issues related to making Surge more accessible Bug Report Item submitted using the Bug Report template UX Issues related to user experience (UX) - mouse, touch, keyboard, MIDI inputs, etc.
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