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Audio Input uses Channel in an ambiguous way as a label #2281

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baconpaul opened this issue Jul 3, 2020 · 2 comments · Fixed by #2283
Closed

Audio Input uses Channel in an ambiguous way as a label #2281

baconpaul opened this issue Jul 3, 2020 · 2 comments · Fixed by #2283
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@baconpaul
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Perhaps use "Stereo Channel" in the name?

Screen Shot 2020-07-03 at 11 05 46 AM

@baconpaul baconpaul added the Bug Report Item submitted using the Bug Report template label Jul 3, 2020
@baconpaul baconpaul added this to the 1.7 0 milestone Jul 3, 2020
@baconpaul
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We could also do “Audio In L/R Channel”
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EvilDragon 11:11 AM
that's better

baconpaul 11:11 AM
OK yeah that’s good

EvilDragon 11:12 AM
and then when hitting -100% add (L)
11:12
for 100% add (R)

baconpaul 11:12 AM
I’m in there now. I will do that.

EvilDragon 11:12 AM
for 0.00% add (Stereo)

baconpaul 11:12 AM
Yeah

@baconpaul
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lrlabel

There we go. Clarified that quite a bit!

baconpaul added a commit to baconpaul/surge that referenced this issue Jul 3, 2020
1. The attack envelopes showed 0,1,2 in the RMB not the actual
   shape, so spearate into 2 params (alas) and make them
   stringify properly

2. The "Audio In Channel" was confusing - which channel? So
   we changed it to "Audio In L/R Channel" and made the extrema
   add "(Left)" "(Right)" and "(Stereo)"

Closes surge-synthesizer#2281
Closes surge-synthesizer#2282
baconpaul added a commit to baconpaul/surge that referenced this issue Jul 3, 2020
1. The attack envelopes showed 0,1,2 in the RMB not the actual
   shape, so spearate into 2 params (alas) and make them
   stringify properly

2. The "Audio In Channel" was confusing - which channel? So
   we changed it to "Audio In L/R Channel" and made the extrema
   add "(Left)" "(Right)" and "(Stereo)"

Closes surge-synthesizer#2281
Closes surge-synthesizer#2282
@baconpaul baconpaul changed the title Audio Input uses Channel in an ambiguous was as a label Audio Input uses Channel in an ambiguous way as a label Jul 3, 2020
baconpaul added a commit that referenced this issue Jul 3, 2020
1. The attack envelopes showed 0,1,2 in the RMB not the actual
   shape, so spearate into 2 params (alas) and make them
   stringify properly

2. The "Audio In Channel" was confusing - which channel? So
   we changed it to "Audio In L/R Channel" and made the extrema
   add "(Left)" "(Right)" and "(Stereo)"

Closes #2281
Closes #2282
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