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Leak checkers; and clean up offscreen caches
In #1647 we had a report that the skin engine seemed to increase load time as the run went on, probably due to a leak. This change adds some leak checkers I can use, and also closes one leak in the CScalableBitmap offscreenCache which was never forgotten. Addresses #1647
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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