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Towards basic missing sample resolution (#1375)
Missing samlpes get placed in the sample hierarchy as types we can reason about and replace. This allows us to detect which zones have missing samples and beam that to the UI so we can color things at display time as well as just showing the missing list error dialog. Along the way clean up some pragmatic use of tuples and replace them with some actual structures that stream. This still doesn't let us *fix* anything. But it lets us identify the problem spots at least in the UI. More to come soon obviously
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Original file line number | Diff line number | Diff line change |
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// | ||
// Created by Paul Walker on 9/24/24. | ||
// | ||
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#ifndef FEATURE_ENUMS_H | ||
#define FEATURE_ENUMS_H | ||
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namespace scxt::engine | ||
{ | ||
enum ZoneFeatures | ||
{ | ||
MISSING_SAMPLE = 1 << 0, | ||
}; | ||
} | ||
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#endif // FEATURE_ENUMS_H |
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