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Friday Night Funkin' but rewritten from the ground up for easy modding and better performance.

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superEVILFACE/FNF-Plasma-Engine-new-shader-fix

 
 

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🎮 Plasma Engine

A Friday Night Funkin' engine designed to be lightweight and easy to mod. Use .hx files to make modcharts, stages, characters, states, and more!

psst hey vizz here if you want debug builds so you can see all your hscript errors here they are!

MAC: compiler errors

LINUX: more errors 💀

🖥️ Building the game

haxelib git flixel https://github.com/YoshiCrafter29/flixel
haxelib git hxCodec https://github.com/swordcube/hxCodec-testing
haxelib git hscript-improved https://github.com/YoshiCrafter29/hscript-improved
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
haxelib git openfl https://github.com/openfl/openfl
  • Step 5. If you run on Windows, install Visual Studio Community 2019 using these specific components in Individual Components instead of selecting the normal options:
* MSVC v142 - VS 2019 C++ x64/x86 build tools
* Windows SDK (10.0.17763.0)
  • Step 6. Run lime test <windows/linux/mac>, choosing your OS. (Ex. lime test windows)

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Friday Night Funkin' but rewritten from the ground up for easy modding and better performance.

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