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A series of algorithms that demonstrate the purpose of the A* algorithm Based off of https://www.redblobgames.com/pathfinding/a-star/introduction.html

How to Run

  1. You need a license to DragonRuby Game Toolkit (income assistance is provided to those who can't afford to pay).
  2. Download the code here and put all the files under the mygame directory located in the Game Toolkit environment.
  3. Run ./dragonruby to launch the game.
  4. Change code to see the updates reflected live.

Breadth First Search

Detailed Breadth First Search

Early Exit Breadth First Search

Movement Costs

Heuristic

Heuristic With Walls

A*

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Demo of A* using DragonRuby

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