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Examples
Penal Buffalo edited this page Jul 22, 2024
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Note that you can optionally utilize external-amount
since it accepts doubles as opposed to amount
which only accepts integers.
ALL_HOSTILE_MOBS:
- Coins:coin:
chance: 1.0
equipped: 0
amount: 1-4 # random amount between 1 and 4
ALL_HOSTILE_MOBS:
- Coins:coin:
chance: 1.0
equipped: 0
amount-formula: '%mob-lvl% * (%rand_1_10% * 0.01)' # mob level * random number between 0.01 and 0.1
ALL_HOSTILE_MOBS:
- CombatWeaponryPlus:SomeItem:
equipped: 0
chance: 1.0
amount: 1
CustomCrafting requires you to specify the namespace. For example:
ALL_HOSTILE_MOBS:
- CustomCrafting:customcrafting/advanced_crafting_table:
equipped: 0
chance: 1.0
amount: 1
ALL_HOSTILE_MOBS:
- CustomItems:SomeItem:
equipped: 0
chance: 1.0
amount: 1
Types: crate, key
ALL_HOSTILE_MOBS:
- ExcellentCrates:MyKey123:
type: 'key'
chance: 0.25 # 25%
equipped: 0
amount: 1
nomultiplier: true
- ExcellentCrates:MyCrate123:
type: 'crate'
chance: 0.25 # 25%
equipped: 0
amount: 1
nomultiplier: true
ALL_HOSTILE_MOBS:
- ExecutableItems:crystalfragment:
equipped: 0.0
chance: 0.05 # 5%
amount: 1
Pick a custom head on https://minecraft-heads.com/ then put the ID in your drop.
ALL_HOSTILE_MOBS:
- HeadDatabase:61380: # https://minecraft-heads.com/custom-heads/head/61380
equipped: 1.0
chance: 0.1 # 10%
amount: 1
Optional attributes: usages, durability
ALL_HOSTILE_MOBS:
- ItemsAdder:SomeItem:
equipped: 1.0
chance: 1.0
amount: 1
extras:
usages: 10
durability: 200
ALL_HOSTILE_MOBS:
- ItemsEdit:SomeItem:
equipped: 1.0
chance: 1.0
amount: 1
ALL_HOSTILE_MOBS:
- MagicHealth:SomeItem:
equipped: 0
chance: 1.0
amount: 1
MMOItems has the most feature support in LM Items. It is the only plugin to support multiple items.
The type
attribute is required for all items unless using multiple items.
Optional attributes: ItemLevel
MMOItems:SILVER_LEAF:
type: 'ALCHEMY' # must match name of one the files in the `items` directory and is usually in all caps.
chance: 0.2
amount: 1.0
equipped: 0
Example of using multiple items:
MMOItems:-: # note the item id must be `-`
type: 'SWORD' # get all sword types
chance: 0.2
amount: 1.0
equipped: 1.0
# optional fields below
min-items: 2
max-items: 4
# the lists support wildcards ( * )
allowed-list: []
excluded-list: [ '*_BLADE' ]
ALL_HOSTILE_MOBS:
- MythicMobs:SomeItem:
equipped: 1.0
chance: 1.0
amount: 1
ALL_HOSTILE_MOBS:
- Oraxen:SomeItem:
equipped: 1.0
chance: 1.0
amount: 1
ALL_HOSTILE_MOBS:
- EcoArmor:SomeItem:
equipped: 1.0
chance: 1.0
amount: 1
ALL_HOSTILE_MOBS:
- EcoItems:SomeItem:
equipped: 0
chance: 1.0
amount: 1