Don't show ok button in AddBuildingType if category value is null #5262
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Currently when selecting e.g. "for cars" category in
AddBuildingType
, the ok button is shown, but when clicking ok the user is asked to select a more specific value.With this change, the ok button is not shown any more when selecting such a category. This should avoid unnecessary attempts on selecting some categories, while at the same time providing a subtle hint that categories can actually be used for answering the quest too.