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Automatically split long ways because they are hard to survey #5101
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I don't see how this could be done in a meaningful way automatically. And certainly, we don't want the app to be acting on its own, splitting ways "just in case" the user is going to answer it differently for the sections presented. The changes are made in the user's name after alll. |
There is no risk to splitting a way assuming it's done correctly. Initially this could be only applied to ways without relations for safety.
I already explained the idea in the first post. The current issue is that some ways are just too long and they discourage survey. It would be better from user experience perspective if a way were cut automatically above some reasonable threshold. It's not possible to survey such long ways accurately. And there is quite much friction to using the manual split feature. |
Split into surveyed and not surveyed part |
If you both agree in this being a non-issue, maybe it's just me. |
I have this problem often when hiking, and I would like an easier way to split long ways. I don't think it should be done automatically, but I think it should be easier & quicker than it is now. (a) When I'm hiking in the forest, some of the OSM ways are large, and I'm also uncertain about adding a tag to the whole thing in one second. If I could split a way into ~ 100m (?) sized ways, and then add the surface many times. A downside of this is that it makes many small OSM ways, which may, or may not, be needed in the end. (b) Sometimes I walk past a junction, and can see the first ~50m(?) of the track. and can see the surface, or smoothness. I'm not walking down that path, so I can't say for certain. I'd like to be able to split the way into the first X m (?) quicker & easier than currently. I think (b) (“Quickily split off first X m”) is few downsides, and would be benefitial. (a) (“Quickly split into X m sized chunks”) has downsides, and I'm unsure if the outways the benefits |
yes, that one is definitely too problematic IMHO, as it would both create a ton of unneeded chunks and would increase mapper load significantly.
I'm all for making manual split quicker & easier, but I don't have an idea how design could look like which would accomplish that1? Can you detail how you envision this easier way would look like in steps, @amandasaurus ? But I personally do not do that ("mark surface of first 50m of some way I do not intend to walk") because:
So because of that I personally actually prefer to either tag the whole way correctly (splitting manually as needed to tag changes in properties), or at least significant part of it (e.g. 30-60% or whatever) for ways which are very long (e.g. dozen kilometers with several intersections). Footnotes
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On Di, 12 Mär 2024 17:29 +01:00, Matija Nalis ***@***.***> wrote:
yes, that one is definitely too problematic IMHO, as it would […] increase mapper load
significantly.
My suggested “Split every Xm” would only be done manually by the mapper, never automatically. Since the mapper has chosen this, it's no longer a bad thing for “increasing their work load”
…--
Amanda
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I admit that I have no idea how interface for doing could look like - and be noticeable improvement to current one. Occasionally I split overly long ways when I surveyed only part and this never seemed to be a real problem in mapping to me. Can you propose which specific steps with new interface mapper would take to split way? |
My concern was if that mapper didn't end up walking 100% of that path, it would negatively affect other mappers. E.g. if the mapper asked SC to split that path every And if they are 100% going to walk the whole way, then I do not see the need for such auto-splitting-in-equal-chunks at all? Simply walk until you see the difference, and only then split the way and tag it differently. That would create optimal (minimal) amount of splits, thus producing better result for everyone. And it would reduce load for both current and subsequent mappers. Looks like win-win to me? But perhaps I am misunderstanding what exactly are you suggesting 🤷♂️ ; could you please give us step-by-step example showing use case where your suggested new way of splitting whould be helping the mapper(s)? |
Use case
I am sometimes hesitant to answer quests on VERY long ways. I suppose I am not the only person. It would be very convenient for such ways to be automatically split. I know there is a split feature but deciding where to split from the pedestrian perspective is difficult in such cases. Doing it automatically would be a welcome feature.
Proposed Solution
When loading a quest, the way is automatically split above some threshold. Only the nearest part is then shown to the user as part of a quest. The split way is submitted to OSM once user answers the quest.
There should be a different limit for footways and roads. The split should prefer an intersection location, if such is nearby the threshold distance.
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