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Merge pull request #25084 from storybookjs/docs_fix_vite_link
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(cherry picked from commit 4a90af1)
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kylegach authored and storybook-bot committed Dec 7, 2023
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2 changes: 1 addition & 1 deletion docs/builders/vite.md
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Expand Up @@ -114,7 +114,7 @@ If you need to override it, you can use the `viteFinal` function and adjust it.

### ArgTypes are not generated automatically

Currently, [automatic argType inference](../api/argtypes.md#automatic-argtype-inference) is only available for React, Vue3 and Svelte (JSDocs only). With React, the Vite builder defaults to `react-docgen-typescript` if TypeScript is listed as a dependency. If you run into any issues, you can revert to `react-docgen` by updating your Storybook configuration file as follows:
Currently, [automatic argType inference](../api/arg-types.md#automatic-argtype-inference) is only available for React, Vue3 and Svelte (JSDocs only). With React, the Vite builder defaults to `react-docgen-typescript` if TypeScript is listed as a dependency. If you run into any issues, you can revert to `react-docgen` by updating your Storybook configuration file as follows:

<!-- prettier-ignore-start -->

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2 changes: 1 addition & 1 deletion docs/essentials/actions.md
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Expand Up @@ -41,7 +41,7 @@ When Storybook sees this argType, it will create an arg set to a special “acti

### Automatically matching args

Another option is to use a global parameter to match all [argTypes](../api/argtypes.md) that match a certain pattern. The following configuration automatically creates actions for each `on` argType (which you can either specify manually or can be [inferred automatically](../api/argtypes.md#automatic-argtype-inference)).
Another option is to use a global parameter to match all [argTypes](../api/arg-types.md) that match a certain pattern. The following configuration automatically creates actions for each `on` argType (which you can either specify manually or can be [inferred automatically](../api/arg-types.md#automatic-argtype-inference)).

<!-- prettier-ignore-start -->

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6 changes: 3 additions & 3 deletions docs/essentials/controls.md
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Expand Up @@ -19,7 +19,7 @@ Controls do not require any modification to your components. Stories for control
- Portable. Reuse your interactive stories in documentation, tests, and even in designs.
- Rich. Customize the controls and interactive data to suit your exact needs.

To use the Controls addon, you need to write your stories using [args](../writing-stories/args.md). Storybook will automatically generate UI controls based on your args and what it can infer about your component. Still, you can configure the controls further using [argTypes](../api/argtypes.md), see below.
To use the Controls addon, you need to write your stories using [args](../writing-stories/args.md). Storybook will automatically generate UI controls based on your args and what it can infer about your component. Still, you can configure the controls further using [argTypes](../api/arg-types.md), see below.

<Callout variant="info" icon="💡">

Expand Down Expand Up @@ -70,7 +70,7 @@ By default, Storybook will render a free text input for the `variant` arg:

It works as long as you type a valid string into the auto-generated text control. Still, it's not the best UI for our scenario, given that the component only accepts `primary` or `secondary` as variants. Let’s replace it with Storybook’s radio component.

We can specify which controls get used by declaring a custom [argType](../api/argtypes.md) for the `variant` property. ArgTypes encode basic metadata for args, such as name, description, defaultValue for an arg. These get automatically filled in by Storybook Docs.
We can specify which controls get used by declaring a custom [argType](../api/arg-types.md) for the `variant` property. ArgTypes encode basic metadata for args, such as name, description, defaultValue for an arg. These get automatically filled in by Storybook Docs.

`ArgTypes` can also contain arbitrary annotations, which the user can override. Since `variant` is a property of the component, let's put that annotation on the default export.

Expand Down Expand Up @@ -209,7 +209,7 @@ The Controls addon can be configured in two ways:

### Annotation

As shown above, you can configure individual controls with the “control" annotation in the [argTypes](../api/argtypes.md) field of either a component or story. Below is a condensed example and table featuring all available controls.
As shown above, you can configure individual controls with the “control" annotation in the [argTypes](../api/arg-types.md) field of either a component or story. Below is a condensed example and table featuring all available controls.

| Data Type | Control | Description |
| ----------- | -------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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4 changes: 2 additions & 2 deletions docs/writing-docs/autodocs.md
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Expand Up @@ -29,7 +29,7 @@ To enable auto-generated documentation for your stories, you'll need to add the

![Storybook autodocs](./autodocs.png)

Once the story loads, Storybook infers the relevant metadata (e.g., [`args`](../writing-stories/args.md), [`argTypes`](../api/argtypes.md), [`parameters`](../writing-stories/parameters.md)) and automatically generates a documentation page with this information positioned at the root-level of your component tree in the sidebar.
Once the story loads, Storybook infers the relevant metadata (e.g., [`args`](../writing-stories/args.md), [`argTypes`](../api/arg-types.md), [`parameters`](../writing-stories/parameters.md)) and automatically generates a documentation page with this information positioned at the root-level of your component tree in the sidebar.

### Configure

Expand Down Expand Up @@ -78,7 +78,7 @@ Going over the code snippet in more detail. When Storybook starts up, it will ov

1. A header with the component's metadata retrieved by the `Title`, `Subtitle`, and `Description` Doc Blocks.
2. The first story defined in the file via the `Primary` Doc Block with a handy set of UI controls to zoom in and out of the component.
3. An interactive table with all the relevant [`args`](../writing-stories/args.md) and [`argTypes`](../api/argtypes.md) defined in the story via the `Controls` Doc Block.
3. An interactive table with all the relevant [`args`](../writing-stories/args.md) and [`argTypes`](../api/arg-types.md) defined in the story via the `Controls` Doc Block.
4. A overview of the remaining stories via the `Stories` Doc Block.

#### With MDX
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2 changes: 1 addition & 1 deletion docs/writing-docs/doc-blocks.md
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Expand Up @@ -135,7 +135,7 @@ Accepts parameters in the namespace `parameters.docs.argTypes`.

</Callout>

The `ArgTypes` block can be used to show a static table of [arg types](../api/argtypes.md) for a given component as a way to document its interface.
The `ArgTypes` block can be used to show a static table of [arg types](../api/arg-types.md) for a given component as a way to document its interface.

![Screenshot of ArgTypes block](../api/doc-block-argtypes.png)

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2 changes: 1 addition & 1 deletion docs/writing-stories/decorators.md
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Expand Up @@ -71,7 +71,7 @@ In the example above, the values provided are hardcoded. Still, you may want to
The second argument to a decorator function is the **story context** which in particular contains the keys:

- `args` - the story arguments. You can use some [`args`](./args.md) in your decorators and drop them in the story implementation itself.
- `argTypes`- Storybook's [argTypes](../api/argtypes.md) allow you to customize and fine-tune your stories [`args`](./args.md).
- `argTypes`- Storybook's [argTypes](../api/arg-types.md) allow you to customize and fine-tune your stories [`args`](./args.md).
- `globals` - Storybook-wide [globals](../essentials/toolbars-and-globals.md#globals). In particular you can use the [toolbars feature](../essentials/toolbars-and-globals.md#global-types-toolbar-annotations) to allow you to change these values using Storybook’s UI.
- `hooks` - Storybook's API hooks (e.g., useArgs).
- `parameters`- the story's static metadata, most commonly used to control Storybook's behavior of features and addons.
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