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Full rewrite with FirebaseUI (#180)
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v4
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bezysoftware authored Jan 4, 2023
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4 changes: 4 additions & 0 deletions .editorconfig
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[*.cs]

# CS1591: Missing XML comment for publicly visible type or member
dotnet_diagnostic.CS1591.severity = silent
73 changes: 73 additions & 0 deletions .github/workflows/dotnetcore.yml
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name: build

on:
push:
branches: '**'
tags: 'v*.*.*'
pull_request:

jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Setup .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6
- name: Setup MSBuild
uses: microsoft/[email protected]
- name: Build
run: .\build\build-libs.ps1
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
- name: Run Tests
env:
FIREBASE_AUTH_TEST_API_KEY: ${{ secrets.FIREBASE_AUTH_TEST_API_KEY }}
FIREBASE_AUTH_TEST_DOMAIN: ${{ secrets.FIREBASE_AUTH_TEST_DOMAIN }}
run: .\build\run-tests.ps1
pack:
runs-on: windows-latest
needs: build
if: github.event_name == 'push'
steps:
- uses: actions/checkout@v3
- name: Setup .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6
- name: Setup MSBuild
uses: microsoft/[email protected]
- name: Pack preview
if: startsWith(github.ref, 'refs/tags/') == false
run: .\build\run-pack.ps1 -preview
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
- name: Pack from tag
if: startsWith(github.ref, 'refs/tags/')
run: .\build\run-pack.ps1
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
- uses: actions/upload-artifact@v3
with:
name: artifacts
path: ./artifacts
publish:
runs-on: ubuntu-latest
needs: pack
if: github.event_name == 'push'
steps:
- name: Setup .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6
- uses: actions/download-artifact@v3
with:
name: artifacts
path: ./artifacts
- name: Publish to Feedz.io
if: startsWith(github.ref, 'refs/tags/') == false
run: dotnet nuget push ./artifacts/**/*.nupkg --source https://f.feedz.io/step-up-labs/firebase/nuget/index.json --api-key ${{secrets.FEEDZ_TOKEN}}
- name: Publish to Nuget.org
if: startsWith(github.ref, 'refs/tags/')
run: dotnet nuget push ./artifacts/**/*.nupkg --source https://api.nuget.org/v3/index.json --api-key ${{secrets.NUGET_TOKEN}}
4 changes: 3 additions & 1 deletion .gitignore
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

build/temp
samples/UWP/BundleArtifacts

# User-specific files
*.suo
Expand All @@ -17,7 +20,6 @@
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
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262 changes: 262 additions & 0 deletions Firebase.Auth.sln

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2 changes: 1 addition & 1 deletion LICENSE → LICENSE.txt
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The MIT License (MIT)

Copyright (c) 2016 Step Up Labs
Copyright (c) 2019 Step Up Labs

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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242 changes: 203 additions & 39 deletions README.md
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# FirebaseAuthentication.net
[![AppVeyor Build status](https://ci.appveyor.com/api/projects/status/rwmdgqcb7is2clqp?svg=true)](https://ci.appveyor.com/project/bezysoftware/firebase-authentication-dotnet)
[![build](https://github.com/step-up-labs/firebase-authentication-dotnet/workflows/build/badge.svg)](https://github.com/step-up-labs/firebase-authentication-dotnet/actions)
[![latest version](https://img.shields.io/nuget/v/FirebaseAuthentication.net)](https://www.nuget.org/packages/FirebaseAuthentication.net)
[![feedz.io](https://img.shields.io/badge/endpoint.svg?url=https%3A%2F%2Ff.feedz.io%2Fstep-up-labs%2Ffirebase%2Fshield%2FFirebaseAuthentication.net%2Flatest)](https://f.feedz.io/step-up-labs/firebase/packages/FirebaseAuthentication.net/latest/download)

❗ New version of this library with **FirebaseUI** support is being developed in [v4 branch](https://github.com/step-up-labs/firebase-authentication-dotnet/tree/feature/v4)
FirebaseAuthentication.net is an unofficial C# implementation of [Firebase Authentication](https://firebase.google.com/docs/auth)
and [FirebaseUI](https://firebase.google.com/docs/auth).

Firebase authentication library. It can generate Firebase auth token based on given OAuth token (issued by Google, Facebook...). This Firebase token can then be used with REST queries against Firebase Database endpoints. See [FirebaseDatabase.net](https://github.com/step-up-labs/firebase-database-dotnet) for a C# library wrapping the Firebase Database REST queries.
The libraries provide a drop-in auth solution that handles the flows for signing in users with email addresses and passwords, Identity Provider Sign In including Google, Facebook, GitHub, Twitter, Apple, Microsoft and anonymous sign-in.

The solution consists of 4 libraries - a base one and 3 platform specific ones:
* FirebaseAuthentication<strong>.net</strong> targets [.NET Standard 2.0](https://github.com/dotnet/standard/blob/master/docs/versions.md)
* FirebaseAuthentication<strong>.WPF</strong> targets [WPF on .NET 6](https://github.com/dotnet/wpf)
* FirebaseAuthentication<strong>.UWP</strong> targets [UWP with min version 19041](https://docs.microsoft.com/en-us/windows/uwp/updates-and-versions/choose-a-uwp-version)
* FirebaseAuthentication<strong>.Xamarin</strong> targets Xamarin.Forms (*TODO*)

## Installation
```csharp
// Install release version
Install-Package FirebaseAuthentication.net

Either via Visual Studio [Nuget](https://www.nuget.org/packages/FirebaseAuthentication.net) package manager, or from command line:

```powershell
# base package
dotnet add package FirebaseAuthentication.net
# Platform specific FirebaseUI (has dependency on base package)
dotnet add package FirebaseAuthentication.WPF
dotnet add package FirebaseAuthentication.UWP
dotnet add package FirebaseAuthentication.Xamarin
```

## Supported frameworks
* .NET Standard 1.1 - see https://github.com/dotnet/standard/blob/master/docs/versions.md for compatibility matrix
Use the `--version` option to specify a [preview version](https://www.nuget.org/packages/FirebaseAuthentication.net/absoluteLatest) to install.

## Supported scenarios
* Login with Google / Facebook / Github / Twitter OAuth tokens
* Anonymous login
* Login with email + password
* Create new user with email + password
* Send a password reset email
* Link two accounts together
Daily preview builds are also available on [feedz.io](https://feedz.io). Just add the following Package Source to your Visual Studio:

```
https://f.feedz.io/step-up-labs/firebase/nuget/index.json
```

## Usage

In general the terminology and API naming conventions try to follow the official JavaScript implementation, adjusting it to fit the .NET conventions.
E.g. `signInWithCredential` is called `SignInWithCredentialAsync` because it is meant to be `await`ed, but otherwise the terminology should be mostly the same.


### Samples
There are currently 3 sample projects in the [samples folder](/samples/):

* .NET Core Console application (uses only the base library, no UI)
* WPF sample with UI
* UWP sample with UI

Feel free to clone the repo and check them out, just don't forget to add your custom API keys and other setup (typically in `Program.cs` or `App.xaml.cs`).

![](art/SampleWPF.png)

### Setup

For general Firebase setup, refer to the [official documentation](https://firebase.google.com/docs/auth) which discusses the general concepts and individual providers in detail.
You might also want to check out the first two steps in this [web documentation](https://firebase.google.com/docs/web/setup).
Notice that Firebase doesn't officially support Windows as a platform so you will have to register your application as a web app in [Firebase Console](https://console.firebase.google.com/).

### FirebaseAuthentication.net

The base library gives you the same features as the official *Firebase SDK Authentication*, that is without any UI. Your entrypoint is the `FirebaseAuthClient`.

```csharp
var authProvider = new FirebaseAuthProvider(new FirebaseConfig(FirebaseApiKey));
var facebookAccessToken = "<login with facebook and get oauth access token>";

var auth = await authProvider.SignInWithOAuthAsync(FirebaseAuthType.Facebook, facebookAccessToken);

var firebase = new FirebaseClient(
"https://dinosaur-facts.firebaseio.com/",
new FirebaseOptions
{
AuthTokenAsyncFactory = () => Task.FromResult(auth.FirebaseToken)
});

var dinos = await firebase
.Child("dinosaurs")
.OnceAsync<Dinosaur>();

foreach (var dino in dinos)
// main namespaces
using Firebase.Auth;
using Firebase.Auth.Providers;
using Firebase.Auth.Repository;

// Configure...
var config = new FirebaseAuthConfig
{
Console.WriteLine($"{dino.Key} is {dino.Object.Height}m high.");
}
ApiKey = "<API KEY>",
AuthDomain = "<DOMAIN>.firebaseapp.com",
Providers = new FirebaseAuthProvider[]
{
// Add and configure individual providers
new GoogleProvider().AddScopes("email"),
new EmailProvider()
// ...
},
// WPF:
UserRepository = new FileUserRepository("FirebaseSample") // persist data into %AppData%\FirebaseSample
// UWP:
UserRepository = new StorageRepository() // persist data into ApplicationDataContainer
};

// ...and create your FirebaseAuthClient
var client = new FirebaseAuthClient(config);
```

## Facebook setup
Notice the `UserRepository`. This tells `FirebaseAuthClient` where to store the user's credentials.
By default the libraries use in-memory repository; to preserve user's credentials between application runs, use `FileUserRepository` (or your custom implementation of `IUserRepository`).

Under [Facebook developers page for your app](https://developers.facebook.com/) make sure you have a similar setup:
After you have your `client`, you can sign-in or sign-up the user with any of the configured providers.

![Logo](/art/FacebookSetup.png)
```csharp
// anonymous sign in
var user = await client.SignInAnonymouslyAsync();

// sign up or sign in with email and password
var userCredential = await client.CreateUserWithEmailAndPasswordAsync("email", "pwd", "Display Name");
var userCredential = await client.SignInWithEmailAndPasswordAsync("email", "pwd");

// sign in via provider specific AuthCredential
var credential = TwitterProvider.GetCredential("access_token", "oauth_token_secret");
var userCredential = await client.SignInWithCredentialAsync(credential);

// sign in via web browser redirect - navigate to given uri, monitor a redirect to
// your authdomain.firebaseapp.com/__/auth/handler
// and return the whole redirect uri back to the client;
// this method is actually used by FirebaseUI
var userCredential = await client.SignInWithRedirectAsync(provider, async uri =>
{
return await OpenBrowserAndWaitForRedirectToAuthDomain(uri);
});
```

As you can see the sign-in methods give you a `UserCredential` object, which contains an `AuthCredential` and a `User` objects.
`User` holds details about a user as well as some useful methods, e.g. `GetIdTokenAsync()` to get a valid *IdToken* you can use as an access token to other Firebase API (e.g. Realtime Database).

```csharp
// user and auth properties
var user = userCredential.User;
var uid = user.Uid;
var name = user.Info.DisplayName; // more properties are available in user.Info
var refreshToken = user.Credential.RefreshToken; // more properties are available in user.Credential
// user methods
var token = await user.GetIdTokenAsync();
await user.DeleteAsync();
await user.ChangePasswordAsync("new_password");
await user.LinkWithCredentialAsync(authCredential);
```

To sign out a user simply call
```csharp
client.SignOut();
```

### FirebaseUI

The platform specific UI libraries use the `FirebaseAuthClient` under the hood, but need to be initilized via the static `Initialize` method of `FirebaseUI`:

## Google setup
```csharp
// Initialize FirebaseUI during your application startup (e.g. App.xaml.cs)
FirebaseUI.Initialize(new FirebaseUIConfig
{
ApiKey = "<API KEY>",
AuthDomain = "<DOMAIN>.firebaseapp.com",
Providers = new FirebaseAuthProvider[]
{
new GoogleProvider().AddScopes("email"),
new EmailProvider()
// and others
},
PrivacyPolicyUrl = "<PP URL>",
TermsOfServiceUrl = "<TOS URL>",
IsAnonymousAllowed = true,
UserRepository = new FileUserRepository("FirebaseSample") // persist data into %AppData%\FirebaseSample
});
```

Notice the `UserRepository`. This tells FirebaseUI where to store the user's credentials.
By default the libraries use in-memory repository; to preserve user's credentials between application runs, use `FileUserRepository` (or your custom implementation of `IUserRepository`).

FirebaseUI comes with `FirebaseUIControl` you can use in your xaml as follows:

```xml
<!--WPF Sample-->
<Page x:Class="Firebase.Auth.Wpf.Sample.LoginPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:firebase="clr-namespace:Firebase.Auth.UI;assembly=Firebase.Auth.UI.WPF"
mc:Ignorable="d"
d:DesignHeight="450"
d:DesignWidth="800">

<Grid>
<firebase:FirebaseUIControl>
<firebase:FirebaseUIControl.Header>
<!--Custom content shown above the provider buttons-->
<Image
Height="150"
Source="/Assets/firebase.png"
/>
</firebase:FirebaseUIControl.Header>
</firebase:FirebaseUIControl>
</Grid>
</Page>
```

In the [developer console](https://console.developers.google.com/apis/credentials) make sure you have an OAuth client (set it either as iOS or Android app, that should work).
Toggling the visibility of this UI control is up to you, depending on your business logic.
E.g. you could show it as a popup, or a `Page` inside a `Frame` etc.
You would typically want to toggle the control's visibility in response to the `AuthStateChanged` event:

```csharp
// subscribe to auth state changes
FirebaseUI.Instance.Client.AuthStateChanged += this.AuthStateChanged;

private void AuthStateChanged(object sender, UserEventArgs e)
{
// the callback is not guaranteed to be on UI thread
Application.Current.Dispatcher.Invoke(() =>
{
if (e.User == null)
{
// no user is signed in (first run of the app, user signed out..), show login UI
this.ShowLoginUI();
}
else if (this.loginUIShowing)
{
// user signed in (or was already signed in), hide the login UI
// this event can be raised multiple times (e.g. when access token gets refreshed), you need to be ready for that
this.HideLoginUI();
}
});
}
```
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4 changes: 4 additions & 0 deletions build/build-libs.ps1
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dotnet build --configuration release .\src\Auth\Auth.csproj
dotnet build --configuration release .\src\Auth.UI\Auth.UI.csproj
dotnet build --configuration release .\src\Auth.UI.WPF\Auth.UI.WPF.csproj
msbuild /restore /p:Configuration=Release .\src\Auth.UI.UWP\Auth.UI.UWP.csproj
3 changes: 3 additions & 0 deletions build/build-samples.ps1
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dotnet build --configuration release .\samples\Console\Auth.Console.Sample.csproj
dotnet build --configuration release .\samples\WPF\Auth.WPF.Sample.csproj
msbuild /restore /p:Configuration=Debug .\samples\UWP\Auth.UWP.Sample.csproj
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