-
Notifications
You must be signed in to change notification settings - Fork 984
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bump go #18327
Conversation
Jenkins BuildsClick to see older builds (7)
|
58% of end-end tests have passed
Failed tests (16)Click to expandClass TestActivityMultipleDevicePR:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestCommunityMultipleDeviceMergedTwo:
Class TestGroupChatMultipleDeviceMergedNewUI:
Class TestCommunityMultipleDeviceMerged:
Class TestOneToOneChatMultipleSharedDevicesNewUiTwo:
Class TestCommunityOneDeviceMerged:
Expected to fail tests (4)Click to expandClass TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestCommunityOneDeviceMerged:
Class TestGroupChatMultipleDeviceMergedNewUI:
Passed tests (28)Click to expandClass TestActivityCenterContactRequestMultipleDevicePR:
Class TestDeepLinksOneDevice:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestGroupChatMultipleDeviceMergedNewUI:
Class TestCommunityMultipleDeviceMerged:
Class TestActivityMultipleDevicePRTwo:
Class TestCommunityOneDeviceMerged:
|
Hey @ibrkhalil! Thanks for the PR! According to failed e2e that the issue is still there. So bumping go version did not help unfortunately. |
I ran the TestRequestCommunityInfo on status-go which fetches the community info from store nodes 300 times without failure. INFO [12-30|09:14:15.615|github.com/status-im/status-go/protocol/messenger_store_node_request_manager.go:337] request finished requestID="{RequestType:0 DataID:0x02471dd922756a3a50b623e59cf3b99355d6587e43d5c517eb55f9aea9d3fe9fe9}" communityFound=false contactFound=false shardFound=false error="too many failed requests" It's an error indicating that the request from store nodes came back successfully but couldn't find community. Investigating |
54% of end-end tests have passed
Failed tests (18)Click to expandClass TestActivityMultipleDevicePRTwo:
Class TestCommunityMultipleDeviceMerged:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestCommunityMultipleDeviceMergedTwo:
Expected to fail tests (4)Click to expandClass TestCommunityOneDeviceMerged:
Class TestGroupChatMultipleDeviceMergedNewUI:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Passed tests (26)Click to expandClass TestActivityCenterContactRequestMultipleDevicePR:
Class TestOneToOneChatMultipleSharedDevicesNewUiTwo:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestCommunityOneDeviceMerged:
Class TestDeepLinksOneDevice:
Class TestActivityMultipleDevicePRTwo:
Class TestGroupChatMultipleDeviceMergedNewUI:
Class TestActivityMultipleDevicePR:
|
69% of end-end tests have passed
Failed tests (5)Click to expandClass TestActivityMultipleDevicePR:
Class TestOneToOneChatMultipleSharedDevicesNewUi:
Class TestCommunityMultipleDeviceMergedTwo:
Class TestCommunityMultipleDeviceMerged:
Passed tests (11)Click to expandClass TestCommunityMultipleDeviceMergedTwo:
Class TestCommunityOneDeviceMerged:
Class TestGroupChatMultipleDeviceMergedNewUI:
Class TestOneToOneChatMultipleSharedDevicesNewUiTwo:
Class TestCommunityMultipleDeviceMerged:
|
Actually not. If it was a successful request, then a
AFAIK I suggest maybe testing this with We could probably make |
@igor-sirotin thank you your feedback on this issue.
Regarding this, from my point of view it is not the best option to get back to the deprecated status.prod fleet during testing process. It would be better to focus on finding the solution for shards.test as it is in fact our new version of prod fleet and we should continue further testing using this fleet. |
@pavloburykh Sure, I agree. I propose to test this just to make sure the problem is indeed in |
@igor-sirotin unfortunately I was not able to test the old status.prod fleet on mobile, because data is not delivered at all on this fleet. |
Hey @igor-sirotin! UPDATE: I have managed to check on status prod fleet and confirm that the issue is there as well. So it is not shards.test specific. |
Closing this PR as the issue has been fixed on the shards.test fleet side. @igor-sirotin thanks a lot for investigating and fixing the issue. |
fixes #18315
Summary
Bumps status-go to add Igor's fix to fetchCommunity ability to get community from store nodes, I reproduced the #18315 with this PR, But couldn't reproduce it after testing it on latest status-go.
status: ready