This repository has been archived by the owner on Jan 18, 2022. It is now read-only.
GDK for Unity Alpha Release 0.2.10
This release comes with the usual assortment of bug fixes. We've also added commands and world command tabs to the Network Analyzer window! 🚀
Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!
For more information, have a browse through our detailed release notes below! 🎉
Breaking Changes
- The
GetComponentId<T>()
andGetSnapshotComponentId<T>()
methods have been moved fromDynamic
toComponentDatabase
. #1173
Added
- Added commands and world commands tabs to the Network Analyzer window. #1174
Fixed
- Fixed a bug where the
TransformSynchronization
MonoBehaviour would not reset when disabled. #1169 - Fixed a bug where the
UnlinkGameObjectFromEntity
method in theEntityGameObjectLinker
would not cleanup thegameObjectToComponentsAdded
dictionary. #1169 - Fixed a bug where the Network Analyzer would not properly render all components/commands in the scroll view. #1175
- Fixed a bug where the code generator would not re-generate files when changes were made to existing schema files. #1181