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fix: launcher window name + add info badge for C std in use
build-linux #77: Commit da204ae pushed by iWas-Coder
April 25, 2024 00:48 9m 1s master
April 25, 2024 00:48 9m 1s
Created sk_shot DS and implemented sk_uuid module
build-linux #76: Commit 7b79057 pushed by iWas-Coder
April 24, 2024 16:38 9m 27s master
April 24, 2024 16:38 9m 27s
fix: some UI tweaks and code organization
build-linux #75: Commit f9e0ba8 pushed by iWas-Coder
April 24, 2024 09:08 9m 31s master
April 24, 2024 09:08 9m 31s
fix: corrected compilation error with gcc-14
build-linux #74: Commit 6ba6fd8 pushed by iWas-Coder
April 24, 2024 00:40 9m 34s master
April 24, 2024 00:40 9m 34s
Add all remaining keyboard keys and mouse buttons to raylib.lua
build-linux #73: Commit e00b126 pushed by iWas-Coder
April 23, 2024 12:20 9m 56s master
April 23, 2024 12:20 9m 56s
Value check in config.lua fields + separated raylib bindings
build-linux #72: Commit f5662d4 pushed by iWas-Coder
April 23, 2024 12:07 8m 41s master
April 23, 2024 12:07 8m 41s
Each scene within its own translation unit
build-linux #71: Commit 7fa071a pushed by iWas-Coder
April 23, 2024 11:12 8m 55s master
April 23, 2024 11:12 8m 55s
Handle explicitly exit key in each scene
build-linux #70: Commit e123978 pushed by iWas-Coder
April 22, 2024 20:07 8m 34s master
April 22, 2024 20:07 8m 34s
Added debug label in main menu
build-linux #69: Commit da62cb3 pushed by iWas-Coder
April 22, 2024 18:31 8m 56s master
April 22, 2024 18:31 8m 56s
Added icon to client window
build-linux #68: Commit ec58a06 pushed by iWas-Coder
April 22, 2024 01:57 9m 6s master
April 22, 2024 01:57 9m 6s
build-linux
build-linux #65: Scheduled
April 22, 2024 00:58 9m 32s master
April 22, 2024 00:58 9m 32s
fix: unlinked walk velocity from FPS
build-linux #64: Commit b2bdf37 pushed by iWas-Coder
April 21, 2024 17:21 8m 53s master
April 21, 2024 17:21 8m 53s
Implemented sk_config module parsing Lua files
build-linux #63: Commit b0c634a pushed by iWas-Coder
April 20, 2024 21:37 9m 2s master
April 20, 2024 21:37 9m 2s
Migrated update/draw function to FPs in sk_scene module
build-linux #62: Commit b291595 pushed by iWas-Coder
April 17, 2024 16:13 9m 0s master
April 17, 2024 16:13 9m 0s
Transferred walls to the sk_map structure
build-linux #61: Commit ba877bf pushed by iWas-Coder
April 15, 2024 20:58 8m 26s master
April 15, 2024 20:58 8m 26s
fix: let launcher handle ip addr if provided
build-linux #60: Commit 2fcb356 pushed by iWas-Coder
April 15, 2024 16:09 9m 0s master
April 15, 2024 16:09 9m 0s
build-linux
build-linux #59: Scheduled
April 15, 2024 03:18 9m 16s master
April 15, 2024 03:18 9m 16s
Created sk_map, intro scene, menu music, floor texture & much more
build-linux #58: Commit 6744fac pushed by iWas-Coder
April 15, 2024 00:34 8m 33s master
April 15, 2024 00:34 8m 33s
fix: added needed linking lib for OpenBSD
build-linux #56: Commit 7226d2f pushed by iWas-Coder
April 13, 2024 01:46 8m 46s master
April 13, 2024 01:46 8m 46s
fix: use clang instead of gcc on BSD
build-linux #55: Commit d5350b1 pushed by iWas-Coder
April 13, 2024 00:58 8m 44s master
April 13, 2024 00:58 8m 44s
Added support for macOS
build-linux #54: Commit bc912ea pushed by iWas-Coder
April 12, 2024 23:24 8m 35s master
April 12, 2024 23:24 8m 35s