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Discord connector plugin for San Andreas Multiplayer (SA:MP)

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This plugin allows you to control a Discord bot from within your PAWN script.

How to install

  1. Extract the content of the downloaded archive into the root directory of your SA-MP server.
  2. Edit the server configuration (server.cfg) as follows:
    • Windows: plugins discord-connector
    • Linux: plugins discord-connector.so

F.A.Q.

Q: I get a libssl.so.1.1: cannot open shared object file: No such file or directory error (or similar) on server startup. How can I solve this?
A: You have to install the OpenSSL 32bit package for your distribution.

Q: I get a version GLIBCXX_3.4.15' not found error (or similar). How can I solve this?
A: Update your system. If that still didn't work, you'll need to upgrade your Linux distribution to a version which provides the gcc 4.9 (or higher) compiler.

Q: The plugin fails to load on Windows, how can I fix this?
A: You have to install these Microsoft C++ redistributables. You'll need the x86/32bit downloads.

Q: I'm not on Windows 10 and the plugin still fails to load after installing all the redistributables. Is there a solution for this?
A: Download the universal Windows CRT. Requirements for this:

Build instruction

Note: The plugin has to be a 32-bit library; that means all required libraries have to be compiled in 32-bit and the compiler has to support 32-bit.

Windows

  1. install a C++ compiler of your choice
  2. install the Boost libraries (version 1.69)
  3. install CMake
  4. clone this repository recursively (git clone --recursive https://...)
  5. download the full log-core package here
  6. create a folder named build and execute CMake in there
  7. build the generated project files with your C++ compiler

Linux

  1. install a C++ compiler of your choice
  2. install the Boost libraries (version 1.69)
  3. install CMake
  4. clone this repository recursively (git clone --recursive https://...)
  5. download the full log-core package here
  6. create a folder named build and execute CMake in there (mkdir build && cd build && ccmake ..)
  7. build the generated project files with your C++ compiler

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SA:MP plugin which controls a Discord bot

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