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MacOS: Fix video intro #2165
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MacOS: Fix video intro #2165
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utkubakir
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Mar 5, 2024
ameer2468
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Mar 6, 2024
* macos use mp4 - others use webm * macos use mp4 - others use webm
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Mar 11, 2024
* mobile search filters wip * Layout transitions * mob search wip * mob search button actions * MacOS: Fix video intro (#2165) * macos use mp4 - others use webm * macos use mp4 - others use webm * [ENG-1662] Fix thumb black bars (#2167) fix resize loop * [ENG-1661] Windows explorer scrollbar (#2166) Fix windows scrollbar * [ENG-1663] Prevent middle-click opening new tab (#2168) Update Link.tsx * [MOB-23] Mobile Hardware Information for Overview Page (#2106) * wip for iDevices * Working HardwareModel Info for iOS * wip * Merge 'main' into 'mob-hw-info-overview' * Half-Working `get_volume()` * Objective c bridge to talk to FS * Working objc bridge The bridge works now, and we can now access the iOS file system using the native objective-c APIs instead for proper values, including on the simulator. * Isolate `icrate` for `ios` deployments only * Working Stats for Android * Clean Up + `pnpm format` * Fix to FSInfoResult Type Due to the RNFS fork change, I had to change the types to make it so it doesn't fail building and CI. * iOS Device Name Fix * paginate sync backfill (#2163) * paginate sync backfill * add backfill timeout * use gt instead of gte * Revert Tracing-Subscriber filter level (#2169) Update lib.rs Forgot to update the tracing-subscriber level from debug to info. Oops. * Layout transitions * Filters bar wip * Code improvements * mob search: in its finals - more ui tweaks coming * pr adjustments * Mob search * Update pnpm-lock.yaml * github glitch? * Create Filters.tsx * improve switch statement and remove empty string values * Update FiltersBar.tsx * Update FiltersBar.tsx --------- Co-authored-by: nikec <[email protected]> Co-authored-by: Arnab Chakraborty <[email protected]> Co-authored-by: Brendan Allan <[email protected]>
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The issue is most likely associated with how Tauri handles building when webm videos are involved with MacOS. It still is not fully clear how it works in dev, but not in production. However, there are reports related this issue.
Tested on both: MacOS & Windows and has passed successfully.