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Release 2.0.0 metadata #51

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Jul 7, 2022
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6 changes: 3 additions & 3 deletions OmsiHook/OmsiHook.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -10,9 +10,9 @@
<Description>OmsiHook is a simple library for hooking into Omsi's memory for modding.</Description>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<AssemblyVersion>1.4.0.0</AssemblyVersion>
<FileVersion>1.4.0.0</FileVersion>
<Version>1.5.0</Version>
<AssemblyVersion>2.0.0.1</AssemblyVersion>
<FileVersion>2.0.0.1</FileVersion>
<Version>2.0.0</Version>
<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
<SignAssembly>False</SignAssembly>
<PackageReadmeFile>README.md</PackageReadmeFile>
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3 changes: 0 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,6 @@ Omsi hooking and modding sdk.
[![Nuget](https://img.shields.io/nuget/v/omsihook)](https://www.nuget.org/packages/OmsiHook/)
[![OMSI Version](https://img.shields.io/badge/OMSI%20Version-2.3.004-orange)](https://store.steampowered.com/app/252530/OMSI_2_Steam_Edition/)

> :warning: **Deprecation Notice** - All OMSI Globals are being moved to the OmsiHook.Globals property, existing code is still functional in this version,
> but may break in upcoming versions, a transition to the new property is recommended.

The dead simple way to hook into Omsi and fiddle with it's memory. In it's current state we only have
mappings for a limited number of Omsi objects, but it's easy to extend. Allows both reading and writing
data from Omsi in real time, but currently doesn't allow for anything that requires memory allocation
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