The boilerplate code to get started creating Cross-platform Desktop Apps with Electron and Svelte as front-end technology.
The aim of this project is to provide Web Developers using svelte
the power to create cross-platform desktop apps using electron
.
electron
enables you to create desktop applications with pure JavaScript by providing a runtime with rich native (operating system) APIs. You could see it as a variant of the Node.js runtime that is focused on desktop applications instead of web servers.
electron-builder
is used as a complete solution to package and build a ready for distribution (supports Numerous target formats) Electron app with "auto update" support out of the box.
electron-serve
is used for Static file serving for Electron apps.
svelte
is a radical new approach to building user interfaces. Whereas traditional frameworks like React and Vue do the bulk of their work in the browser, Svelte shifts that work into a compile step that happens when you build your app. Instead of using techniques like virtual DOM diffing, Svelte writes code that surgically updates the DOM when the state of your app changes.
concurrently
is used to run multiple commands concurrently.
wait-on
is used as it can wait for sockets, and http(s) resources to become available.
Note: If you wish to use npm over yarn then modify package.json
by replacing yarn
with npm
in electron-dev
and preelectron-pack
scripts.
But I strongly recommend using yarn as it is a better choice when compared to npm.
# Clone the Project
# Use degit scaffolding tool
$ npx degit soulehshaikh99/create-svelte-electron-app create-svelte-electron-app
# or GitHub CLI Users
$ gh repo clone https://github.com/soulehshaikh99/create-svelte-electron-app.git
# or Normal Git Users
$ git clone https://github.com/soulehshaikh99/create-svelte-electron-app.git
# Switch location to the cloned directory
$ cd create-svelte-electron-app
# Install dependencies
$ yarn # or npm install
# Run your app
$ yarn electron-dev # or npm run electron-dev
# Package Your App
$ yarn electron-pack # or npm run electron-pack
$ npx degit sveltejs/template create-svelte-electron-app
$ cd create-svelte-electron-app
# It should look something like this
"dependencies": {},
"devDependencies": {
"@rollup/plugin-commonjs": "^17.0.0",
"@rollup/plugin-node-resolve": "^11.0.0",
"rollup": "^2.3.4",
"rollup-plugin-css-only": "^3.1.0",
"rollup-plugin-livereload": "^2.0.0",
"rollup-plugin-svelte": "^7.0.0",
"rollup-plugin-terser": "^7.0.0",
"sirv-cli": "^2.0.0",
"svelte": "^3.0.0"
}
$ yarn add --dev @rollup/plugin-commonjs@latest @rollup/plugin-node-resolve@latest rollup@latest rollup-plugin-css-only@latest rollup-plugin-livereload@latest rollup-plugin-svelte@latest rollup-plugin-terser@latest sirv-cli@latest svelte@latest
# npm i -D @rollup/plugin-commonjs@latest @rollup/plugin-node-resolve@latest rollup@latest rollup-plugin-css-only@latest rollup-plugin-livereload@latest rollup-plugin-svelte@latest rollup-plugin-terser@latest sirv-cli@latest svelte@latest
$ yarn add --dev electron electron-builder wait-on concurrently
# npm i -D electron electron-builder wait-on concurrently
$ yarn add electron-serve # or npm i electron-serve
"dependencies": {
"electron-serve": "^1.1.0"
},
"devDependencies": {
"@rollup/plugin-commonjs": "^23.0.2",
"@rollup/plugin-node-resolve": "^15.0.1",
"concurrently": "^7.5.0",
"electron": "^21.2.0",
"electron-builder": "^23.6.0",
"rollup": "^3.2.3",
"rollup-plugin-css-only": "^4.2.0",
"rollup-plugin-livereload": "^2.0.5",
"rollup-plugin-svelte": "^7.1.0",
"rollup-plugin-terser": "^7.0.2",
"sirv-cli": "^2.0.2",
"svelte": "^3.52.0",
"wait-on": "^6.0.1"
}
favicon.png and place it in the public directory, overwriting the original (the original one is too small for packaging app, electron-builder will raise an error).
# Windows Users
$ fsutil file createnew main.js 0
# notepad main.js
# Linux and macOS Users
$ touch main.js
// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron');
const path = require('path');
const serve = require('electron-serve');
const loadURL = serve({ directory: 'public' });
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function isDev() {
return !app.isPackaged;
}
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true,
preload: path.join(__dirname, 'preload.js'),
// enableRemoteModule: true,
// contextIsolation: false
},
icon: path.join(__dirname, 'public/favicon.png'),
show: false
});
// This block of code is intended for development purpose only.
// Delete this entire block of code when you are ready to package the application.
if (isDev()) {
mainWindow.loadURL('http://localhost:8080/');
} else {
loadURL(mainWindow);
}
// Uncomment the following line of code when app is ready to be packaged.
// loadURL(mainWindow);
// Open the DevTools and also disable Electron Security Warning.
// process.env['ELECTRON_DISABLE_SECURITY_WARNINGS'] = true;
// mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
});
// Emitted when the window is ready to be shown
// This helps in showing the window gracefully.
mainWindow.once('ready-to-show', () => {
mainWindow.show()
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
});
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow()
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
11) Create preload.js file (optional, contains code that runs before your web page is loaded into the browser window)
# Windows Users
$ fsutil file createnew preload.js 0
# notepad preload.js
# Linux and macOS Users
$ touch preload.js
console.log('Hello from preload.js file!');
# Add this scripts
"electron": "wait-on http://localhost:8080 && electron .",
"electron-dev": "concurrently \"yarn run dev\" \"yarn run electron\"",
"preelectron-pack": "yarn run build",
"electron-pack": "electron-builder"
# Modify the build and dev scriptsW
"build": "rollup -c --bundleConfigAsCjs",
"dev": "rollup -c -w --bundleConfigAsCjs",
# You should end up with something similar
"scripts": {
"build": "rollup -c --bundleConfigAsCjs",
"dev": "rollup -c -w --bundleConfigAsCjs",
"start": "sirv public --no-clear",
"electron": "wait-on http://localhost:8080 && electron .",
"electron-dev": "concurrently \"yarn run dev\" \"yarn run electron\"",
"preelectron-pack": "yarn run build",
"electron-pack": "electron-builder"
}
Note: build configuration is used by electron-builder, modify it if you wish to add more packaging and native distribution options for different OS Platforms.
"name": "create-svelte-electron-app", # By default it is svelte-app
"main": "main.js", # Application Entry Point, please verify entry point is set to main.js
"build": {
"icon": "public/favicon.png",
"productName": "Svelte and Electron App",
"files": [
"public/**/*",
"main.js"
],
"win": {}, # Windows Specific Configuration
"linux": {}, # Linux Specific Configuration
"mac": {} # MacOs Specific Configuration
}
# Run your app
$ yarn electron-dev # or npm run electron-dev
# Package Your App
$ yarn electron-pack # or npm run electron-pack