fix buffer resize opengl2 limitation issue #24
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name: build | |
# build on c/cpp changes or workflow changes | |
on: | |
- push | |
- pull_request | |
- workflow_dispatch | |
jobs: | |
linux-gl: | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
depth: 0 | |
- name: Install deps | |
run: | | |
sudo apt-get update | |
sudo apt-get install g++ cmake libxi-dev libgl1-mesa-dev libpng-dev libjpeg-dev zlib1g-dev -qyy | |
- name: Build | |
run: | | |
cmake . -DBUILD_SHARED_LIBS=OFF -DUSE_SDL2=OFF | |
make VERBOSE=1 -j2 | |
- name: Test | |
run: | | |
ctest --output-on-failure | |
- name: Package | |
run: | | |
make DESTDIR=$PWD/_install install | |
tar -c -I "gzip -9" -f irrlicht-linux.tar.gz -C ./_install/usr/local . | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: irrlicht-linux | |
path: ./irrlicht-linux.tar.gz | |
mingw: | |
name: "MinGW ${{matrix.config.variant}}${{matrix.config.extras}}" | |
runs-on: ubuntu-22.04 | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- {variant: win32, arch: i686} | |
- {variant: win64, arch: x86_64} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
depth: 0 | |
- name: Install compiler | |
run: | | |
sudo apt-get update && sudo apt-get install cmake -qyy | |
chmod +x ./scripts/ci-get-mingw.sh | |
./scripts/ci-get-mingw.sh | |
- name: Build | |
run: | | |
chmod +x ./scripts/ci-build-mingw.sh | |
./scripts/ci-build-mingw.sh package | |
env: | |
CC: ${{matrix.config.arch}}-w64-mingw32-clang | |
CXX: ${{matrix.config.arch}}-w64-mingw32-clang++ | |
extras: ${{matrix.config.extras}} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: irrlicht-${{matrix.config.variant}}${{matrix.config.extras}} | |
path: ./irrlicht-${{matrix.config.variant}}${{matrix.config.extras}}.zip | |
macos: | |
if: false | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
depth: 0 | |
- name: Install deps | |
run: | | |
brew update | |
brew install cmake libpng jpeg | |
- name: Build | |
run: | | |
cmake . -DCMAKE_FIND_FRAMEWORK=LAST -DBUILD_EXAMPLES=0 -DBUILD_SHARED_LIBS=false | |
make -j3 | |
- name: Test (headless) | |
run: | | |
./bin/OSX/AutomatedTest null | |
msvc: | |
name: VS 2019 ${{ matrix.config.arch }} ${{ matrix.sdl.label }} | |
runs-on: windows-2019 | |
env: | |
VCPKG_VERSION: 8eb57355a4ffb410a2e94c07b4dca2dffbee8e50 | |
# 2023.10.19 | |
vcpkg_packages: zlib libpng libjpeg-turbo | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- | |
arch: x86 | |
generator: "-G'Visual Studio 16 2019' -A Win32" | |
vcpkg_triplet: x86-windows | |
- | |
arch: x64 | |
generator: "-G'Visual Studio 16 2019' -A x64" | |
vcpkg_triplet: x64-windows | |
sdl: | |
- | |
use: FALSE | |
label: '(no SDL)' | |
vcpkg_packages: opengl-registry | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
depth: 0 | |
- name: Restore from cache and run vcpkg | |
uses: lukka/run-vcpkg@v7 | |
with: | |
vcpkgArguments: ${{env.vcpkg_packages}} ${{matrix.sdl.vcpkg_packages}} | |
vcpkgDirectory: '${{ github.workspace }}\vcpkg' | |
appendedCacheKey: ${{ matrix.config.vcpkg_triplet }} | |
vcpkgGitCommitId: ${{ env.VCPKG_VERSION }} | |
vcpkgTriplet: ${{ matrix.config.vcpkg_triplet }} | |
- name: CMake | |
run: | | |
cmake ${{matrix.config.generator}} ` | |
-DCMAKE_CXX_FLAGS_RELEASE="/MT /O2 /Ob2 /DNDEBUG" ` | |
-DBUILD_SHARED_LIBS=false ` | |
-DUSE_SDL2=${{matrix.sdl.use}} ` | |
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake" ` | |
-DCMAKE_BUILD_TYPE=Release . | |
- name: Build | |
run: cmake --build . --config Release | |
- name: Create artifact folder | |
run: | | |
mkdir artifact/ | |
mkdir artifact/lib/ | |
- name: Move dlls into artifact folder | |
run: move bin\Win32-VisualStudio\Release\* artifact\lib\ | |
- name: Move libs into artifact folder | |
run: move lib\Win32-VisualStudio\Release\* artifact\lib\ | |
- name: Move includes into artifact folder | |
run: move include artifact/ | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: msvc-${{ matrix.config.arch }}-${{matrix.sdl.use}} | |
path: artifact/ | |
android: | |
name: Android ${{ matrix.arch }} | |
runs-on: ubuntu-20.04 | |
env: | |
ndk_version: "r25c" | |
ANDROID_NDK: ${{ github.workspace }}/android-ndk | |
strategy: | |
matrix: | |
arch: [armeabi-v7a, arm64-v8a, x86, x86_64] | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
depth: 0 | |
- name: Install deps | |
run: | | |
sudo rm /var/lib/man-db/auto-update || true | |
sudo apt-get update | |
sudo apt-get install -qyy wget unzip zip gcc-multilib make cmake | |
- name: Cache NDK | |
id: cache-ndk | |
uses: actions/cache@v4 | |
with: | |
key: android-ndk-${{ env.ndk_version }}-linux | |
path: ${{ env.ANDROID_NDK }} | |
- name: Install NDK | |
run: | | |
wget --progress=bar:force "http://dl.google.com/android/repository/android-ndk-${ndk_version}-linux.zip" | |
unzip -q "android-ndk-${ndk_version}-linux.zip" | |
rm "android-ndk-${ndk_version}-linux.zip" | |
mv "android-ndk-${ndk_version}" "${ANDROID_NDK}" | |
if: ${{ steps.cache-ndk.outputs.cache-hit != 'true' }} | |
- name: Build | |
run: | | |
chmod +x ./scripts/ci-build-android.sh | |
./scripts/ci-build-android.sh ${{ matrix.arch }} | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: irrlicht-android-${{ matrix.arch }} | |
path: ${{ runner.temp }}/pkg/${{ matrix.arch }} |