Bug fixes and minor improvements #120
- Prevent crash when removing ingredients and modules from a mod
- Prevent loading invalid data from QR codes
Released 2020 October 12
You can now track game mods! These are a way of better organizing new modules and ingredients.
Along with Mods comes QR code scanning. From a module or mod in the app, you can now generate a QR code which can be scanned by other users to load that data into their app.
You can also use xEdit Armor Export on PC to automatically generate QR codes for armor mods.
Rejected from App Store.
- New preloaded data for Skyrim (#91)
- Questlines
- Houses
- Objectives
- Followers
- Combat Styles
- Fix existing typo
- Add search bars to Attributes, Modules, and Ingredients lists (464e5c2, 6ab1906)
- Add filtering to Modules and Attributes lists (#92)
- Show which modules have been added to and completed by other characters (#92)
- Dismiss New Character modal after saving (a1c7ab7)
- Disable adding attributes and modules to new characters as it did not work (a1c7ab7)
- Hide "View Required Ingredients" if there are no required ingredients (152ef21)
- Show number of characters per game when selecting a game (3346bb4)
- Make ingredient info dialogue more clear (2d7efda)
- Automatically scroll to things in lists after they're created (af76ef7)
- Performance improvements (#88 among other commits)