Releases: sirkut/InfernalRobotics
0.16.5a - Code fix
0.16.5
0.16.5b - config fix
This update only replaces the config.xml with the default values. It should support all resolutions now. No code change.
Scaling update
Had to add another fix to my custom scaling code.
Mass Scaling Fix
Fixed how the masses were scaled with TweakScale.
0.16.2 quickfix
Fixed loading craft files that contain IR parts.
0.16.1
Infernal Robotics v0.16
0.16 Update
Whats new?
THIS IS SAVED GAME BREAKING. Due to the implementation of the new TweakScale, this will break your saved game. You've been warned. You can edit your saved game and replace the parts yourself but it will require a lot of work. You've been warned. From here on, there should be no other breaking updates.
• TweakScale is now implemented. 1 part, 3 sizes!
• Min Translate(or Rotate if using a rotational part): minimum travel a part can make.
• Max Translate(or Rotate if using a rotational part): maximum travel a part can make.
• stepIncrement: defines the increment at which you step through the translate/rotate part.
• Coarse speed: a multiplier to the base speed (formulate is CoarseSpeed * FineSpeed * CustomSpeed(as denoted in the textbox for the servo control window)
• Fine Speed: a multiplier to the base speed
• Invert Axis: changes direction of the movement
• Engage Lock: locks the part from moving
• Rotate Limits: Only for rotational parts, if you enable this then limits are enforced. You can make a rotatron only move between -45 and 45 degrees for example.
• The GUI has been revamped as well: Non-Toolbar users (seriously, it's time to start using it) will have to deal with the UI showing up the whole time. Just move it to the size of the screen.
Release 0.15d
Added a group editor window. 1. Change group names even part names 2. Add/remove groups 3. Move groups 4. Reassign new control keys