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export improvements #75

export improvements

export improvements #75

Workflow file for this run

name: "godot-ci export"
on:
push:
branches:
- main
workflow_dispatch:
inputs:
windows-export:
description: 'Build Windows'
required: false
default: 'false'
type: choice
options:
- 'true'
- 'false'
linux-export:
description: 'Build Linux'
required: false
default: 'false'
type: choice
options:
- 'true'
- 'false'
mac-export:
description: 'Build Mac'
required: false
default: 'false'
type: choice
options:
- 'true'
- 'false'
android-export:
description: 'Deploy Android'
required: false
default: 'false'
type: choice
options:
- 'true'
- 'false'
permissions:
contents: write
env:
GODOT_VERSION: 4.2.1
EXPORT_NAME: bag-tag
PROJECT_PATH: ./
jobs:
gexport-web:
name: Web Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Web Build
run: |
mkdir -v -p build/web
cd $PROJECT_PATH
godot --headless --verbose --export-release "HTML5" ./build/web/index.html
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: web
path: build/web
- name: Install rsync 📚
run: |
apt-get update && apt-get install -y rsync
- name: Deploy to GitHub Pages 🚀
uses: JamesIves/github-pages-deploy-action@releases/v4
with:
branch: gh-pages # The branch the action should deploy to.
folder: build/web # The folder the action should deploy.
export-windows:
name: Windows Export
if: "${{ github.event.inputs.windows-export == 'true' }}"
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
cd $PROJECT_PATH
godot --headless --verbose --export-release "Windows Desktop" ./build/windows/$EXPORT_NAME.exe
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: windows
path: build/windows
export-linux:
name: Linux Export
if: "${{ github.event.inputs.linux-export == 'true' }}"
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
cd $PROJECT_PATH
godot --headless --verbose --export-release "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: linux
path: build/linux
export-mac:
name: Mac Export
if: "${{ github.event.inputs.mac-export == 'true' }}"
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac
cd $PROJECT_PATH
godot --headless --verbose --export-release "Mac OSX" ./build/mac/$EXPORT_NAME.zip
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: mac
path: build/mac
export-android:
name: Android Export
if: "${{ github.event.inputs.android-export == 'true' }}"
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Android Build
run: |
mkdir -v -p build/android
cd $PROJECT_PATH
godot --headless --verbose --export-release "Android" ./build/android/$EXPORT_NAME.apk
- name: Upload Artifact
uses: actions/upload-artifact@v1
with:
name: android
path: build/android