completely rework GameScreen #57
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name: "godot-ci export" | |
on: | |
push: | |
branches: | |
- main | |
workflow_dispatch: | |
inputs: | |
windows-export: | |
description: 'Build Windows' | |
required: false | |
default: 'false' | |
type: choice | |
options: | |
- 'true' | |
- 'false' | |
linux-export: | |
description: 'Build Linux' | |
required: false | |
default: 'false' | |
type: choice | |
options: | |
- 'true' | |
- 'false' | |
mac-export: | |
description: 'Build Mac' | |
required: false | |
default: 'false' | |
type: choice | |
options: | |
- 'true' | |
- 'false' | |
android-export: | |
description: 'Deploy Android' | |
required: false | |
default: 'false' | |
type: choice | |
options: | |
- 'true' | |
- 'false' | |
permissions: | |
contents: write | |
env: | |
GODOT_VERSION: 4.2.1 | |
EXPORT_NAME: bag-tag | |
PROJECT_PATH: ./ | |
jobs: | |
gexport-web: | |
name: Web Export | |
runs-on: ubuntu-20.04 | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Web Build | |
run: | | |
mkdir -v -p build/web | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "HTML5" ./build/web/index.html | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: web | |
path: build/web | |
- name: Install rsync 📚 | |
run: | | |
apt-get update && apt-get install -y rsync | |
- name: Deploy to GitHub Pages 🚀 | |
uses: JamesIves/github-pages-deploy-action@releases/v4 | |
with: | |
branch: gh-pages # The branch the action should deploy to. | |
folder: build/web # The folder the action should deploy. | |
export-windows: | |
name: Windows Export | |
if: "${{ github.event.inputs.windows-export == 'true' }}" | |
runs-on: ubuntu-20.04 | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Windows Build | |
run: | | |
mkdir -v -p build/windows | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Windows Desktop" ./build/windows/$EXPORT_NAME.exe | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: windows | |
path: build/windows | |
export-linux: | |
name: Linux Export | |
if: "${{ github.event.inputs.linux-export == 'true' }}" | |
runs-on: ubuntu-20.04 | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Linux Build | |
run: | | |
mkdir -v -p build/linux | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64 | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: linux | |
path: build/linux | |
export-mac: | |
name: Mac Export | |
if: "${{ github.event.inputs.mac-export == 'true' }}" | |
runs-on: ubuntu-20.04 | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Mac Build | |
run: | | |
mkdir -v -p build/mac | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Mac OSX" ./build/mac/$EXPORT_NAME.zip | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: mac | |
path: build/mac | |
export-android: | |
name: Android Export | |
if: "${{ github.event.inputs.android-export == 'true' }}" | |
runs-on: ubuntu-20.04 | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates/ | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Android Build | |
run: | | |
mkdir -v -p build/android | |
cd $PROJECT_PATH | |
godot --headless --verbose --export-release "Android" ./build/android/$EXPORT_NAME.apk | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v1 | |
with: | |
name: android | |
path: build/android |