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[Warrior] Disable Colossal Might from Execute on PTR
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Archimtiros committed Dec 21, 2024
1 parent 34b919f commit 94be0d1
Showing 1 changed file with 7 additions and 4 deletions.
11 changes: 7 additions & 4 deletions engine/class_modules/sc_warrior.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4605,13 +4605,16 @@ struct execute_arms_t : public warrior_attack_t
p() -> buff.fervid -> trigger( 1, buff_t::DEFAULT_VALUE(), 0.25 );
}

if ( p()->talents.colossus.colossal_might->ok() )
if ( !player->is_ptr() )
{
if ( p()->talents.colossus.dominance_of_the_colossus->ok() && p()->buff.colossal_might->at_max_stacks() )
if ( p()->talents.colossus.colossal_might->ok() )
{
p()->cooldown.demolish->adjust( - timespan_t::from_seconds( p()->talents.colossus.dominance_of_the_colossus->effectN( 2 ).base_value() ) );
if ( p()->talents.colossus.dominance_of_the_colossus->ok() && p()->buff.colossal_might->at_max_stacks() )
{
p()->cooldown.demolish->adjust( - timespan_t::from_seconds( p()->talents.colossus.dominance_of_the_colossus->effectN( 2 ).base_value() ) );
}
p()->buff.colossal_might->trigger();
}
p()->buff.colossal_might->trigger();
}
}

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