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Blender Camera Controls for Unity

This script is an extension of Blender Camera Controls Window (by Will Traxler) which is an exension of Blender Camera Controls (by Marc Kusters).

The Controls works if Scene Window is active.

 

# Comparison with other Versions

Blender Camera Controls Blender Camera Controls Window Blender Camera Controls for Unity
- Allows Camera movement only if any object is selected in inspector. - Creates a new Window named CamControl which needs to be docked in Unity at all times in order for Controls to Work.

- Works without selecting any object in the Inspector
- Doesn't require any Window docking (script runs on Unity startup).

- Works without selecting any object in the Inspector

 

# Installation

  1. Download Script from GitHub
  2. Paste it here: YourProjectDirectory/Assets/Editor

Note: If you don't have Editor folder in Assets, Create One and name it "Editor" (case sensitive).

 

#Usage

Keys Views
Numpad 1 Front view
Control + Numpad 1 Rear view
Numpad 2 Rotate View Down
Numpad 3 Right View
Control + Numpad 3 Left View
Numpad 4 Rotate View Left
Numpad 5 Switch between Orthographic and Perspective
Numpad 6 Rotate View Right
Numpad 7 Top View
Control + Numpad 7 Down View
Numpad 8 Move View Up
Numpad . Center View on Object (only works on objects that have the CanEditMultipleObjects Property)
Numpad - Camera Zoom Out
Numpad + Camera Zoom In

 

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https://sikandar.info/

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