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Releases: shniqq/hierarchy-labels

1.0.1

19 Feb 11:19
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Version 1.0.1:

  • Fixed null ref when a game object has a component attached, which script is missing
  • Added rule to check for inheritance

1.0.0

25 Jan 19:21
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Version 1.0.0:

  • Display a label (or multiple) for each GameObject in Unity's hierarchy window
  • Add custom rules for displaying a label
  • Custom label styling per rule

1.0.0-preview.2

23 Jan 17:53
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1.0.0-preview.2 Pre-release
Pre-release
  • Added custom styling per rule
  • Supports multiple labels per game object
  • Fixed multiple errors when rule or styling scripts are changed/removed

1.0.0.-preview.1

19 Jan 16:46
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1.0.0.-preview.1 Pre-release
Pre-release
  • Display labels in the hierarchy window
  • Built-in rule: Display if a component script is from a specified assembly
  • Built-in rule: Display if a component script is of a specified type
  • Expand the rules by creating your own rules
  • Basic styling options: Default label style and custom font color available