This application is used as a telemetry recorder for Abyssal space runs in EVE Online. Analyzer available at https://abyssal.space
Goal of this approach is to provide something similar to Warcraftlogs, just for EVE Online Abyssal journeys!
There is Abyss Tracker, why you created this? Capturing overview and combatlog allows a lot more detailed analysis and overview of run. I don't see this project as competition for Abyss Tracker, it's just a totally different approach. I won't mind even sending your run details (loots, timing and etc) to Abyss Tracker so that you could keep both sites in sync.
- Application captures area of your overview (configured inside application) every second and stored as frames of animated GIF image.
- Combat log of characters selected also captured (from moment you click
Start Recording
untilStop recording
is clicked) - Application also listens to you
Clipboard
, this is for easy loot capture. (listens for change in clipboard and records it)
Additionally combatlog language is detected (as a hint for an analytics engine).
All above mentioned data is gzip-compressed and written to the file when Stop Recording
button is pressed.
How/what data stored you can find in files *.proto
in the protobuf
folder.
For your convenience there is additional executable extract.exe
included to uncompress .abyss
files for inspection.
When you visit https://abyssal.space site and login with your EVE account, you can upload .abyss
files for analytics (this is currently an early preview, a lot more additional data points will be available later).
TL;DR; version:
- It captures frames as your streaming applications would (1 frame per second)
- Captures logs written to files (only characters selected) while recording
- Captures clipboard changes (CTRL+A - select all, CTRL+C - copy) in your inventory window for easy loot recording.
When uploaded, overview capture is processed as animated sequence and timings/spawns are detected using OCR (Optical character recognition, and other algorithms).
For recording to be accurate, Abyssal Trace
MUST be on your overview, that's the trigger for discovering when you enter and exit abyssal space.
It doesn't touch EVE Online client in any way. Application uses Windows API to enumerate EVE client windows by Title of the window, and later uses Windows API to capture region of window (what you configure).
In general settings:
- Set fontsize to
Medium
- Transparency to
0
- Select
Dark Matter
theme (for test drive, later you can play with another one)
In overview make sure following is setup:
Abyssal Trace
is in your overview (appears in overview when you activate Abyssal filament) (A MUST!)Type
column is at least 256 pixels wide and sorter accordingly (triangle up, this to make sure thatVila Swarmer
drones won't push your regular NPC out of overview)- In Overview settings > Appearance make sure
use small font
is NOT checked! - Loot boxes in on your overview: (currently not used, but later could be used to detect looting)
Triglavian Extraction Node
Triglavian Extraction SubNode
Triglavian Bioadaptive Cache
Triglavian Biocombinative Cache
- Wrecks is in overview too:
Extraction Node Wreck
Extraction SubNode Wreck
Biocombinative Cache Wreck
Triglavian Bioadaptive Cache Wreck
- Gates are on overview:
Origin Conduit (Triglavian)
Transfer Conduit (Triglavian)
- Remove friendly state ships from overview (in general, keep it only limited to stuff found in Abyssal space).
All above mentioned settings allow for more detailed analysis to be performed.
Good example of how capture area should look like:
Notice that no other columns of overview is in play!
- Launch EVE Clients, login, prepare everything you need
- Launch recorder, configure it to grab
Type
column of your overview - Make sure combatlog directory is correctly discovered, if not, browse for it and checkbox character that gonna run it.
- Click
Start Record
- In your inventory window, press CTRL+A, CTRL+C (this copies your initial inventory)
- Activate Abyssal Filament
- When Fillament disappears from your inventory (consumed), again , press CTRL+A, CTRL+C (this will capture your inventory after removal of filament. This allows of perfect recognition what type of Abyssal site you are running)
- Go do the Abyss site, while looting you can occasionally record your loot with CTRL+A, CTRL+C
- When you have some spare time, check what weather strength is and press shortcut to set weather strength in recording.
- After you exit abyss, or looted last can and hit reload (important if tracking of ammo used is important to you) record your loot again.
- Click
Stop Recording
, this will write timestamped file insiderecordings
folder where application executable is.
Later video guide will be available explaining everything in more details.
This repository open-sourced for this specific reason - to get CCP eyes on the code and whitelist/approve.
After creating ticket with support of EVE online I was told by GM that CCP specifically doesn't approve/whitelist any third party software.
It safe to use if it doesn't brake their EULA and other policies, and I'm sure it's not, we are not interacting with EVE client in anyway, just fetching part of window from Windows API. As we know already by many other programs reading of combat log is allowed. We don't touch cache or other stuff, you can read code yourself.
You can find me in Abyssal Lurkers Discord (ShiVAs#5949) or #abyssal-telemetry
channel, or send email: lurker at abyssal dot space.