Calculate timeToFirstByte before fire the event 'downloadheadersreceived' #7604
Labels
component: networking
The issue involves the networking system of Shaka Player
priority: P3
Useful but not urgent
type: enhancement
New feature or request
Milestone
Is your feature request related to a problem? Please describe.
NetworkEngine calculates timeToFirstByte and store it to request object but it unavailable in 'downloadheadersreceived' event handler because it calculating before fire the event.
Describe the solution you'd like
Just move up the calculation.
Are you planning send a PR to add it?
Yes.
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