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Make structured buffers illegal parameter types in WGSL #5483
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csyonghe
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Format code for PR shader-slang#5483
expipiplus1
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Format code for PR shader-slang#5483
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…targeting WGSL Structured buffer types translate to array types in the WGSL emitter. WGSL doesn't allow passing runtime-sized arrays to functions. Similarly for pointers to texture handles. Also, structured buffers (runtime-sized arrays) cannot be returned in WGSL. This closes issue shader-slang#5228, issue shader-slang#5278 and issue shader-slang#5288 by enabling specialized functions to be generated in these cases, in order to work around these constraints.
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Structured buffer types translate to array types in the WGSL emitter. WGSL doesn't allow passing runtime-sized arrays to functions.
This closes issue #5228.