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Feature/capture unit test #4898
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kaizhangNV
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Aug 22, 2024
Merged
Feature/capture unit test #4898
kaizhangNV
merged 5 commits into
shader-slang:master
from
kaizhangNV:feature/capture-unit-test
Aug 22, 2024
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Modify the hello-world example to generate the hash code for the entry point spirv code, so that we can compare it with replaying the example. Add the test script to run the example and compare the hash code with replaying it.
We need to check whether the output Diagnostics is a nullptr, because it's allowed.
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Change the example base to add the offline rendering path because we don't want to display anything when we're in the test mode. This change involves introducing a TestBase that will parse the command line option. It will decide whether we are in the test mode. Disable all the swapchain and windows related creation, instead we will only create one single framebuffer for the render target.
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csyonghe
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Finish part of issue #4570. |
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Convert existing examples into tests for capture/replay layer.
Fix some bugs in record/replay: