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serxoz committed Oct 26, 2020
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2 changes: 2 additions & 0 deletions CHANGELOG
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**Version 1.0.0
Starting...
18 changes: 18 additions & 0 deletions README.md
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# Leyendas de la Marca del Este

Sistema para jugar a LdlMdE en Foundry VTT.




Este producto de terceros no está afiliado o aprovado ni por el Grupo Creativo de la Marca del Este ni por la editorial Holocubierta.

Leyendas de la Marca del Este es una marca propiedad del Grupo Creativo de la Marca del Este.

Puedes comprar el juego Leyendas de la Marca del Este [aquí](https://holocubierta.com/catalog/rpgs-cat/96-catalogo-lymarca)


Los iconos usados son libres para el uso - https://game-icons.net/

Contacto para errores o sugerencias: @serxoz en twitter

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271 changes: 271 additions & 0 deletions lang/en.json
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{
"OSE.Edit": "Edit",
"OSE.Delete": "Delete",
"OSE.Show": "Show",
"OSE.Add": "Add",
"OSE.Ok": "Ok",
"OSE.Update": "Update",
"OSE.Reset": "Reset",
"OSE.Cancel": "Cancel",
"OSE.Roll": "Roll",
"OSE.Success": "Success",
"OSE.Failure": "Failure",

"OSE.dialog.tweaks": "Options",
"OSE.dialog.partysheet": "Party Overview",
"OSE.dialog.selectActors": "Select PCs",
"OSE.dialog.dealXP": "Deal XP",
"OSE.dialog.generator": "Character generator",
"OSE.dialog.generateSaves": "Generate Saves",
"OSE.dialog.generateScores": "Generate Scores",
"OSE.dialog.generateScore": "Rolling {score} ({count})",

"OSE.Formula": "Formula",
"OSE.SitMod": "Situational Modifier",
"OSE.Modifier": "Modifier",
"OSE.Modifiers": "Modifiers",
"OSE.RollMode": "Roll Mode",
"OSE.RollExample": "e.g. +1d4",

"OSE.roll.formula": "{label} roll",
"OSE.roll.appearing": "Appearing roll ({type})",
"OSE.roll.morale": "Morale check",
"OSE.roll.hd": "Hit Dice roll",
"OSE.roll.attacksWith": "Attacks with {name}",
"OSE.roll.attacks": "{name} attacks!",
"OSE.roll.save": "{save} Save",
"OSE.roll.details.save": "Roll 1d20 >= {save} for success",
"OSE.roll.attribute": "{attribute} check",
"OSE.roll.details.attribute": "Roll 1d20 <= {score} for success",
"OSE.roll.exploration": "{exploration} test",
"OSE.roll.details.exploration": "Roll 1d6 <= {expl} for success",
"OSE.roll.reaction": "Reaction roll",
"OSE.roll.initiative": "Group {group} rolls for Initiative!",
"OSE.roll.individualInit": "{name} rolls for Initiative!",

"OSE.table.treasure.roll": "Roll Treasure",

"OSE.details.name": "Name",
"OSE.details.class": "Class and Race",
"OSE.details.title": "Age and Sex",
"OSE.details.alignment": "Alignment",
"OSE.details.level": "Level",
"OSE.details.experience.base": "Experience",
"OSE.details.experience.bonus": "Bonus Experience",
"OSE.details.experience.next": "Next level",
"OSE.details.experience.share": "Experience Share",
"OSE.details.experience.award": "XP Award",
"OSE.details.treasure": "Treasure type",
"OSE.details.treasureTable": "Table",
"OSE.details.treasureTableHint": "Drop a rollable table here to roll the monster treasure",
"OSE.details.morale": "Morale",
"OSE.details.reaction": "Reaction",
"OSE.details.appearing": "NA",

"OSE.Attack": "Attack",
"OSE.Encumbrance": "Encumbrance",

"OSE.Retainer": "Retainer",
"OSE.RetainerWage": "Wage",
"OSE.RetainerUpkeep": "Upkeep",
"OSE.Loyalty": "Loyalty Rating",
"OSE.LoyaltyShort": "LR",

"OSE.scores.str.long": "Strength",
"OSE.scores.str.short": "STR",
"OSE.scores.wis.long": "Wisdom",
"OSE.scores.wis.short": "WIS",
"OSE.scores.int.long": "Intelligence",
"OSE.scores.int.short": "INT",
"OSE.scores.dex.long": "Dexterity",
"OSE.scores.dex.short": "DEX",
"OSE.scores.con.long": "Constitution",
"OSE.scores.con.short": "CON",
"OSE.scores.cha.long": "Charisma",
"OSE.scores.cha.short": "CHA",

"OSE.saves.physical.short": "P",
"OSE.saves.physical.long": "Physical",
"OSE.saves.mental.short": "M",
"OSE.saves.mental.long": "Mental",

"OSE.Health": "Current Hit Points",
"OSE.HealthMax": "Maximum Hit Points",
"OSE.HealthShort": "HP",
"OSE.HitDice": "Hit Dice",
"OSE.HitDiceShort": "HD",

"OSE.movement.base": "Movement Rate",
"OSE.movement.short": "MV",
"OSE.movement.details": "Movement Details",
"OSE.movement.encounter.long": "Combat Movement Rate",
"OSE.movement.encounter.short": "Combat",
"OSE.movement.overland.long": "Miles Per Day Rate",
"OSE.movement.overland.short": "Miles",
"OSE.movement.exploration.short": "Exploration",
"OSE.movement.exploration.long": "Exploration Movement Rate",

"OSE.ArmorClassNaked": "Unarmored Armor Class",
"OSE.ArmorClass": "Armor Class",
"OSE.ArmorClassShort": "AC",
"OSE.AscArmorClassShort": "AC",
"OSE.ArmorClassBonus": "Armor Class Bonus",
"OSE.Thac0": "Attack Bonus",
"OSE.ABShort": "BAB",
"OSE.AB": "Base Attack Bonus",
"OSE.MeleeShort": "MAB",
"OSE.Melee": "Melee Attack Bonus (Strength Modifier)",
"OSE.MeleeBonus": "Melee Attack Bonus",
"OSE.MissileShort": "RAB",
"OSE.Missile": "Ranged Attack Bonus (Dexterity Modifier)",
"OSE.MissileBonus": "Ranged Attack Bonus",
"OSE.Initiative": "Initiative",
"OSE.InitiativeBonus": "Initiative Bonus",
"OSE.InitiativeShort": "INIT",
"OSE.Attacks": "Attacks Usable per Round",
"OSE.AttacksShort": "ATT",
"OSE.Damage": "Damage",
"OSE.Spellcaster": "Spellcaster",

"OSE.Language": "Retainer",
"OSE.SpokenLanguages": "Spoken Languages",
"OSE.Literacy": "Literacy",
"OSE.Literate": "Literate",
"OSE.LiteracyBasic": "Basic",
"OSE.Illiterate": "Illiterate",
"OSE.NativeBroken": "Native (Broken)",
"OSE.Native": "Native",
"OSE.NativePlus1": "Native + 1",
"OSE.NativePlus2": "Native + 2",
"OSE.NativePlus3": "Native + 3",

"OSE.NPCReaction": "NPC Reaction",
"OSE.RetainersMax": "#Retainers",

"OSE.category.saves": "Saving Throws",
"OSE.category.attributes": "Main",
"OSE.category.inventory": "Items",
"OSE.category.abilities": "Skills",
"OSE.category.spells": "Spells",
"OSE.category.notes": "Notes",
"OSE.category.languages": "Retainers",
"OSE.category.description": "Description",
"OSE.category.equipment": "Equipment",

"OSE.Setting.Initiative": "Initiative",
"OSE.Setting.InitiativeHint": "Grouped or individual initiative.",
"OSE.Setting.InitiativeIndividual": "Individual initiative",
"OSE.Setting.InitiativeGroup": "Grouped Initiative",
"OSE.Setting.RerollInitiative": "Initiative persistence",
"OSE.Setting.RerollInitiativeHint": "Keeps, resets or rerolls initiative each round",
"OSE.Setting.InitiativeKeep": "Keep for each round",
"OSE.Setting.InitiativeReroll": "Reroll each round",
"OSE.Setting.InitiativeReset": "Reset each round",
"OSE.Setting.AscendingAC": "Ascending Armor Class",
"OSE.Setting.AscendingACHint": "The more the better",
"OSE.Setting.Morale": "Enable monsters Morale Rating",
"OSE.Setting.MoraleHint": "Morale Rating is shown on monster sheets",
"OSE.Setting.Encumbrance": "Encumbrance",
"OSE.Setting.EncumbranceHint": "Choose the way encumbrance is calculated",
"OSE.Setting.EncumbranceDisabled": "Disabled",
"OSE.Setting.EncumbranceBasic": "Basic",
"OSE.Setting.EncumbranceDetailed": "Detailed",
"OSE.Setting.EncumbranceComplete": "Complete",
"OSE.Setting.MovementAuto": "Calculate Movement",
"OSE.Setting.SignificantTreasure": "Significant Treasure Weight",
"OSE.Setting.SignificantTreasureHint": "Weight at which treasure will reduce the movement, only useful for basic encumbrance",

"OSE.items.Equip": "Equip",
"OSE.items.Unequip": "Unequip",
"OSE.items.Misc": "Miscellaneous",
"OSE.items.Weapons": "Weapon",
"OSE.items.Treasure": "Treasure",
"OSE.items.Armors": "Armor",
"OSE.items.Weight": "Wgt.",
"OSE.items.Qualities": "Qualities",
"OSE.items.Notes": "Notes",
"OSE.items.Cost": "Cost",
"OSE.items.Quantity": "Qt.",
"OSE.items.Roll": "Roll",
"OSE.items.BlindRoll": "Blind",
"OSE.items.RollTarget": "Target",
"OSE.items.RollType": "Type",
"OSE.items.Damage": "Damage",
"OSE.items.ArmorAC": "DAC",
"OSE.items.ArmorAAC": "AC",
"OSE.items.Bonus": "Bonus",
"OSE.items.AtkBonus": "Attack Bonus",
"OSE.items.roundAttacks": "Attacks Spent this Round",
"OSE.items.roundAttacksMax": "Maximum Attacks per Round",
"OSE.items.resetAttacks": "Reset all Attacks per Round",
"OSE.items.hasShield": "Has a Shield bonus",
"OSE.items.typeTag": "Type a comma separated list of tag e.g 'Melee,Missile (5’–10’ / 11’–20’ / 21’–30’)' and press ENTER",
"OSE.items.enterTag": "Tags",
"OSE.items.pattern": "Attack pattern marker",

"OSE.items.Range": "Range",
"OSE.items.Melee": "Melee",
"OSE.items.Missile": "Missile",
"OSE.items.Slow": "Slow",
"OSE.items.TwoHanded": "Two-handed",
"OSE.items.Blunt": "Blunt",
"OSE.items.Brace": "Brace",
"OSE.items.Splash": "Splash weapon",
"OSE.items.Reload": "Reload",
"OSE.items.Charge": "Charge",

"OSE.armor.type": "Armor Type",
"OSE.armor.unarmored": "Unarmored",
"OSE.armor.light": "Armor",
"OSE.armor.shield": "Shield or others",

"OSE.spells.spend": "{speaker} is casting {name}!",
"OSE.spells.Memorized": "Memorized",
"OSE.spells.Cast": "Cast",
"OSE.spells.Range": "Range",
"OSE.spells.Slots": "Slots",
"OSE.spells.Class": "Class",
"OSE.spells.Duration": "Duration",
"OSE.spells.Level": "Level",
"OSE.spells.Save": "Save",
"OSE.spells.ResetSlots": "Reset Spell slots",

"OSE.abilities.Requirements": "Requirements",

"OSE.exploration.ld.long": "Search",
"OSE.exploration.ld.short": "Search",
"OSE.exploration.ld.abrev": "Se",
"OSE.exploration.od.long": "Open Door",
"OSE.exploration.od.short": "Open Door",
"OSE.exploration.od.abrev": "Od",
"OSE.exploration.sd.long": "Stealth",
"OSE.exploration.sd.short": "Stealth",
"OSE.exploration.sd.abrev": "St",
"OSE.exploration.ft.long": "Tinker",
"OSE.exploration.ft.short": "Tinker",
"OSE.exploration.ft.abrev": "Ti",

"OSE.messages.GetExperience": "{name} gained {value} experience points!",
"OSE.messages.AttackSuccess": "<b>Hits AC {result}!</b> ({bonus})",
"OSE.messages.AttackAscendingSuccess": "<b>Hits AC {result}!</b>",
"OSE.messages.AttackFailure": "<b>Attack fails</b> ({bonus})",
"OSE.messages.AttackAscendingFailure": "<b>Attack fails</b>",
"OSE.messages.InflictsDamage": "Inflicts damage!",
"OSE.messages.applyDamage": "Apply Damage",
"OSE.messages.applyHealing": "Apply Healing",

"OSE.colors.green": "Green",
"OSE.colors.red": "Red",
"OSE.colors.yellow": "Yellow",
"OSE.colors.purple": "Purple",
"OSE.colors.blue": "Blue",
"OSE.colors.orange": "Orange",
"OSE.colors.white": "White",

"OSE.reaction.check": "Reaction Check",
"OSE.reaction.Hostile": "{name} is Hostile",
"OSE.reaction.Unfriendly": "{name} is Unfriendly",
"OSE.reaction.Neutral": "{name} is Neutral",
"OSE.reaction.Indifferent": "{name} is Indifferent",
"OSE.reaction.Friendly": "{name} is Friendly"
}
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