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Auto merge of #131 - servo:planar-cleanup, r=philn
Ensure video frames are stored in Rust allocated memory To resolve the problems in issue #112 and to remove the potential use-after-free which can happen if GeckoMedia shuts down and deallocates video frames before the compositor is finished painting video frames, switch to having the video frames stored in Rust allocated Vec<u8>s which are ref counted. This means we won't deallocate the memory until the last Rust or C++ user of the data is destroyed.
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