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OpenEmbedded/Yocto software layer for video game system emulators
============================================================

This layer provides video game system emulators recipes for
use with OpenEmbedded and/or Yocto.


Dependencies
============

This layer depends on:

  URI: git://git.openembedded.org/openembedded-core
  layers: meta
  branch: master

  URI: git://git.openembedded.org/meta-openembedded
  layers: meta-oe
  branch: master


Patches
=======

Please submit any patches via Pull Request to the GitHub repository:

https://github.com/sergioprado/meta-game-emulators


Adding the meta-game-emulators layer to your build
=================================================

In order to use this layer, you need to make the build system aware of
it.

Assuming the meta-game-emulators layer exists at the top-level of your
yocto build tree, you can add it to the build system by adding the
location of the meta-game-emulators layer to bblayers.conf, along with any
other layers needed. e.g.:

  BBLAYERS ?= " \
    /path/to/yocto/meta \
    /path/to/yocto/meta-yocto \
    /path/to/yocto/meta-yocto-bsp \
    /path/to/yocto/meta-game-emulators \
    "

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OpenEmbedded/Yocto software layer for video game system emulators

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