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Counter Strike Global Offensive + Docker

License

CS:GO server in docker with 128 tick enabled by default.

Docker hub image

docker pull gonzih/csgo-server

Details:

By default image is build with enabled autoupdate feature (take a look at csgo.sh file). You can create new Dockerfile based on that image (FROM csgo) and customize it with plugins, configs, CMD and ENTRYPOINT instructions.

# Build image and tag it as csgo
docker build -t csgo github.com/Gonzih/docker-csgo-server

# Run image with default options (CMD in Dockerfile)
docker run -d -p 27015:27015 -p 27015:27015/udp csgo

# Run image with as Classic Casual server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_cache

# Run image with as Classic Competetive server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_cache

# Run image with as Arm Race server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup mg_armsrace +map ar_shoots

# Run image with as Demolition server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 1 +mapgroup mg_demolition +map de_lake

# Run image with as Deathmatch server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 2 +mapgroup mg_allclassic +map de_dust

# To run lan server just add `+sv_lan 1` at end of command
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_cache +sv_lan 1

Running public server

To run public server you need to Register Login Token and adding +sv_setsteamaccount THISGSLTHERE -net_port_try 1 to the server command. Refer to Docs for more details.

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