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Selgesel
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# Changelog | ||
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## 0.0.1 | ||
- Added the initial project version with the following features: | ||
- A simple scene with platforms and slopes to test the movement system | ||
- Basic horizontal movement | ||
- Ability to jump multiple times |
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# Godot Third Person Player Controller | ||
Yet another third person player controller implementation for Godot. | ||
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You can use WASD keys to move around and Space to jump multiple times, and you can also adjust the max number of jumps via an export variable on the Player node. | ||
I keep adding stuff to this repository, and I make sure that the master branch is stable, and contains the latest features. | ||
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If you're interested in the timeline of features see [CHANGELOG.md](./CHANGELOG.md) | ||
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![Screenshot](./screenshot.jpg) | ||
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## Controls | ||
| Keys | Action Name | Description | | ||
|------|-------------|-------------| | ||
| `W` | `move_forward` | Move character forward | | ||
| `S` | `move_backwards` | Move character backwards | | ||
| `A` | `move_left` | Move character to the left | | ||
| `D` | `move_right` | Move character to the right | | ||
| `Space` | `jump` | Have the character jump | | ||
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## License | ||
MIT |