Skip to content

Commit

Permalink
Fix inertia cancel event on macOS Ventura (flutter#37067)
Browse files Browse the repository at this point in the history
* Fix inertia cancel event on macOS Ventura

* Increase allowed time delay on event to 50 ms

* Address feedback
  • Loading branch information
moffatman authored and schwa423 committed Nov 16, 2022
1 parent 9dc71c6 commit c931fb4
Show file tree
Hide file tree
Showing 2 changed files with 45 additions and 18 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,11 @@
static constexpr int32_t kMousePointerDeviceId = 0;
static constexpr int32_t kPointerPanZoomDeviceId = 1;

// A trackpad touch following inertial scrolling should cause an inertia cancel
// event to be issued. Use a window of 50 milliseconds after the scroll to account
// for delays in event propagation observed in macOS Ventura.
static constexpr double kTrackpadTouchInertiaCancelWindowMs = 0.050;

/**
* State tracking for mouse events, to adapt between the events coming from the system and the
* events that the embedding API expects.
Expand Down Expand Up @@ -91,9 +96,9 @@
bool rotate_gesture_active = false;

/**
* System scroll inertia is currently sending us events.
* Time of last scroll momentum event.
*/
bool system_scroll_inertia_active = false;
NSTimeInterval last_scroll_momentum_changed_time = 0;

/**
* Resets all gesture state to default values.
Expand Down Expand Up @@ -521,11 +526,11 @@ - (void)dispatchGestureEvent:(nonnull NSEvent*)event {
} else if (event.phase == NSEventPhaseNone && event.momentumPhase == NSEventPhaseNone) {
[self dispatchMouseEvent:event phase:kHover];
} else {
if (event.momentumPhase == NSEventPhaseBegan) {
_mouseState.system_scroll_inertia_active = true;
} else if (event.momentumPhase == NSEventPhaseEnded ||
event.momentumPhase == NSEventPhaseCancelled) {
_mouseState.system_scroll_inertia_active = false;
// Waiting until the first momentum change event is a workaround for an issue where
// touchesBegan: is called unexpectedly while in low power mode within the interval between
// momentum start and the first momentum change.
if (event.momentumPhase == NSEventPhaseChanged) {
_mouseState.last_scroll_momentum_changed_time = event.timestamp;
}
// Skip momentum update events, the framework will generate scroll momentum.
NSAssert(event.momentumPhase != NSEventPhaseNone,
Expand All @@ -549,6 +554,8 @@ - (void)dispatchMouseEvent:(NSEvent*)event phase:(FlutterPointerPhase)phase {
_mouseState.rotate_gesture_active;
if (event.type == NSEventTypeScrollWheel) {
_mouseState.pan_gesture_active = true;
// Ensure scroll inertia cancel event is not sent afterwards.
_mouseState.last_scroll_momentum_changed_time = 0;
} else if (event.type == NSEventTypeMagnify) {
_mouseState.scale_gesture_active = true;
} else if (event.type == NSEventTypeRotate) {
Expand Down Expand Up @@ -841,8 +848,9 @@ - (void)swipeWithEvent:(NSEvent*)event {
- (void)touchesBeganWithEvent:(NSEvent*)event {
NSTouch* touch = event.allTouches.anyObject;
if (touch != nil) {
if (_mouseState.system_scroll_inertia_active) {
// The trackpad has been touched and a scroll gesture is still sending inertia events.
if ((event.timestamp - _mouseState.last_scroll_momentum_changed_time) <
kTrackpadTouchInertiaCancelWindowMs) {
// The trackpad has been touched following a scroll momentum event.
// A scroll inertia cancel message should be sent to the framework.
NSPoint locationInView = [self.flutterView convertPoint:event.locationInWindow fromView:nil];
NSPoint locationInBackingCoordinates =
Expand All @@ -858,6 +866,8 @@ - (void)touchesBeganWithEvent:(NSEvent*)event {
};

[_engine sendPointerEvent:flutterEvent];
// Ensure no further scroll inertia cancel event will be sent.
_mouseState.last_scroll_momentum_changed_time = 0;
}
}
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -541,17 +541,39 @@ - (bool)testTrackpadGesturesAreSentToFramework {
[viewController scrollWheel:[NSEvent eventWithCGEvent:cgEventMomentumStart]];
EXPECT_FALSE(called);

// Advance system momentum.
CGEventRef cgEventMomentumUpdate = CGEventCreateCopy(cgEventStart);
CGEventSetIntegerValueField(cgEventMomentumUpdate, kCGScrollWheelEventScrollPhase, 0);
CGEventSetIntegerValueField(cgEventMomentumUpdate, kCGScrollWheelEventMomentumPhase,
kCGMomentumScrollPhaseContinue);

called = false;
[viewController scrollWheel:[NSEvent eventWithCGEvent:cgEventMomentumUpdate]];
EXPECT_FALSE(called);

// Mock a touch on the trackpad.
id touchMock = OCMClassMock([NSTouch class]);
NSSet* touchSet = [NSSet setWithObject:touchMock];
id touchEventMock = OCMClassMock([NSEvent class]);
OCMStub([touchEventMock allTouches]).andReturn(touchSet);
id touchEventMock1 = OCMClassMock([NSEvent class]);
OCMStub([touchEventMock1 allTouches]).andReturn(touchSet);
CGPoint touchLocation = {0, 0};
OCMStub([touchEventMock locationInWindow]).andReturn(touchLocation);
OCMStub([touchEventMock1 locationInWindow]).andReturn(touchLocation);
OCMStub([(NSEvent*)touchEventMock1 timestamp]).andReturn(0.150); // 150 milliseconds.

// Scroll inertia cancel event should not be issued (timestamp too far in the future).
called = false;
[viewController touchesBeganWithEvent:touchEventMock1];
EXPECT_FALSE(called);

// Mock another touch on the trackpad.
id touchEventMock2 = OCMClassMock([NSEvent class]);
OCMStub([touchEventMock2 allTouches]).andReturn(touchSet);
OCMStub([touchEventMock2 locationInWindow]).andReturn(touchLocation);
OCMStub([(NSEvent*)touchEventMock2 timestamp]).andReturn(0.005); // 5 milliseconds.

// Scroll inertia cancel event should be issued.
called = false;
[viewController touchesBeganWithEvent:touchEventMock];
[viewController touchesBeganWithEvent:touchEventMock2];
EXPECT_TRUE(called);
EXPECT_EQ(last_event.signal_kind, kFlutterPointerSignalKindScrollInertiaCancel);
EXPECT_EQ(last_event.device_kind, kFlutterPointerDeviceKindTrackpad);
Expand All @@ -566,11 +588,6 @@ - (bool)testTrackpadGesturesAreSentToFramework {
[viewController scrollWheel:[NSEvent eventWithCGEvent:cgEventMomentumEnd]];
EXPECT_FALSE(called);

// Scroll inertia cancel event should not be issued after momentum has ended.
called = false;
[viewController touchesBeganWithEvent:touchEventMock];
EXPECT_FALSE(called);

// May-begin and cancel are used while macOS determines which type of gesture to choose.
CGEventRef cgEventMayBegin = CGEventCreateCopy(cgEventStart);
CGEventSetIntegerValueField(cgEventMayBegin, kCGScrollWheelEventScrollPhase,
Expand Down

0 comments on commit c931fb4

Please sign in to comment.