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TheWorldMachine is a project aimed at creating a flexible and extensible game world simulation system for tabletop role-playing games. The project is implemented in the Lua programming language using the MVC (Model-View-Controller) architectural pattern.

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The-World-Machine

TheWorldMachine is a project aimed at creating a flexible and extensible game world simulation system for tabletop role-playing games. The project is implemented in the Lua programming language using the MVC (Model-View-Controller) architectural pattern.

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TheWorldMachine is a project aimed at creating a flexible and extensible game world simulation system for tabletop role-playing games. The project is implemented in the Lua programming language using the MVC (Model-View-Controller) architectural pattern.

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