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According to tgstation/rust-g#101 (or tgstation/rust-g@76fd17a ), this version of rust-g makes Cellular Noise faster. We leverage the shit out of Cellular Noise in our cave generation across all maps (especially IceBoxStation), so I am very keen on seeing this. Here are some scuffed results from my local test on this claim, where you seem to see a not-bad 0.2 second reduction with the bumped DLL on my debug server: Might also be nice to use the other types of noise one day. One day. Also contains some more cargo crates or whatever you wanna call it. Cool.
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