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Hostage minor fixes
C/C++ CI #837: Commit f63ad67 pushed by s1lentq
December 14, 2024 22:21 4m 33s master
December 14, 2024 22:21 4m 33s
Add target_cdaudio in fgd (Closes #1030)
C/C++ CI #836: Commit 1579273 pushed by s1lentq
December 11, 2024 19:23 3m 20s master
December 11, 2024 19:23 3m 20s
always consider all human players on the server to use bot_auto_vacat…
C/C++ CI #830: Commit 8a77bba pushed by s1lentq
December 10, 2024 20:51 3m 18s master
December 10, 2024 20:51 3m 18s
Disable broken angle adjustment with throw direction in Killed to avo…
C/C++ CI #829: Commit df7944a pushed by s1lentq
December 10, 2024 13:46 4m 14s master
December 10, 2024 13:46 4m 14s
fix typo
C/C++ CI #828: Commit 476b5f7 pushed by s1lentq
December 9, 2024 15:10 3m 44s master
December 9, 2024 15:10 3m 44s
CI Workflow Refactor and Fixes (#1016)
C/C++ CI #826: Commit 7738142 pushed by SergeyShorokhov
October 29, 2024 06:22 3m 44s master
October 29, 2024 06:22 3m 44s
client.cpp: Use macros for pfnPrecacheEvent (#1019)
C/C++ CI #819: Commit 535ea84 pushed by s1lentq
October 23, 2024 16:08 3m 13s master
October 23, 2024 16:08 3m 13s
escape feature for bots (#1012)
C/C++ CI #807: Commit 9b7b169 pushed by s1lentq
September 17, 2024 09:35 4m 26s master
September 17, 2024 09:35 4m 26s
DeathSound: Don't interrupt pain sounds with death sound, use any ava…
C/C++ CI #806: Commit 3f628ea pushed by s1lentq
September 16, 2024 19:49 4m 43s master
September 16, 2024 19:49 4m 43s
get rid of unsafe string functions
C/C++ CI #804: Commit 19714af pushed by s1lentq
September 12, 2024 23:43 4m 1s master
September 12, 2024 23:43 4m 1s
fix mp_kill_filled_spawn (#1011)
C/C++ CI #803: Commit 3cf66de pushed by s1lentq
September 12, 2024 21:22 4m 21s master
September 12, 2024 21:22 4m 21s
remove unnecessary version consistency for some player movement code
C/C++ CI #795: Commit 12f4e9b pushed by s1lentq
August 16, 2024 21:55 3m 55s master
August 16, 2024 21:55 3m 55s
Fix linux build
C/C++ CI #793: Commit a8fd512 pushed by s1lentq
August 16, 2024 03:05 4m 54s master
August 16, 2024 03:05 4m 54s
fix Deagle animation (#985)
C/C++ CI #789: Commit 4e1cb10 pushed by SergeyShorokhov
August 14, 2024 09:37 3m 55s master
August 14, 2024 09:37 3m 55s
fix https://github.com/s1lentq/ReGameDLL_CS/issues/927 (#985)
C/C++ CI #783: Commit f9969ac pushed by s1lentq
August 12, 2024 06:48 4m 18s master
August 12, 2024 06:48 4m 18s
Added mp_vote_flags and mp_votemap_min_time cvars (#990)
C/C++ CI #782: Commit b6c2c62 pushed by s1lentq
August 12, 2024 06:45 4m 2s master
August 12, 2024 06:45 4m 2s
Cache ObjectCaps call inside PlayerUse (#991)
C/C++ CI #781: Commit c7bd4af pushed by s1lentq
August 12, 2024 06:45 4m 18s master
August 12, 2024 06:45 4m 18s
Fix Shotguns reload flag not getting reset on weapon changing (#993)
C/C++ CI #780: Commit fee10d8 pushed by s1lentq
August 12, 2024 06:40 3m 44s master
August 12, 2024 06:40 3m 44s
Extend KickBack functionalities (#980)
C/C++ CI #763: Commit c48be87 pushed by s1lentq
August 6, 2024 01:12 4m 24s master
August 6, 2024 01:12 4m 24s
try fix a crash due to the deletion of an item in an unusual way
C/C++ CI #762: Commit 77a3f2b pushed by s1lentq
August 6, 2024 00:20 4m 54s master
August 6, 2024 00:20 4m 54s
Add support IN_RUN key for +speed button in spectator/noclip and walk…
C/C++ CI #761: Commit 279799b pushed by s1lentq
August 5, 2024 22:22 4m 47s master
August 5, 2024 22:22 4m 47s
Update workflows/build.yml
C/C++ CI #760: Commit ff843fe pushed by s1lentq
August 5, 2024 20:19 4m 19s master
August 5, 2024 20:19 4m 19s
Feature: ConVars for weapon/item/ammo respawn time (#983)
C/C++ CI #757: Commit 9d9c2de pushed by SergeyShorokhov
August 3, 2024 17:17 2m 50s master
August 3, 2024 17:17 2m 50s
Fix: ammo/weapons respawn behavior (#982)
C/C++ CI #755: Commit a202425 pushed by SergeyShorokhov
August 3, 2024 17:11 2m 46s master
August 3, 2024 17:11 2m 46s
Workflows: Downgrade linux distro
C/C++ CI #749: Commit 576e967 pushed by s1lentq
July 27, 2024 13:36 2m 53s master
July 27, 2024 13:36 2m 53s