This repository contains Conan 2.0 packages for Nvidia CUDA Toolkit.
- nvcc
- package recipe
- test package recipe
- working under Windows (MSVC) / Linux
- cudart working
- package recipe
- test package recipe
- working under Windows (MSVC) / Linux
- installing only shared or static libs
- nvvm working correctly as separate package
- package recipe
- test package recipe
This repository is licensed under MIT license.
Disclaimer: Using any of the packages contained in the repository automatically means that user read & agree to NVidia CUDA Toolkit EULA.
Nvidia Compiler Runtime containing headers include/crt/*
, include/fatbin_section.h
required by cudart & nvcc
Nvidia Compiler - exposes nvcc
as tool.
Nvidia CUDA Runtime creates:
cudart
library containing only shared or shatic library (depending onself.option.shared
)cudart_deps
link toCUDA::cudart_static_deps
(no link)
Headers copied from cudart package:
- builtin_types.h
- channel_descriptor.h
- common_functions.h
- cuda_d3d10_interop.h
- cuda_d3d11_interop.h
- cuda_d3d9_interop.h
- cuda_egl_interop.h
- cuda_gl_interop.h
- cuda_occupancy.h
- cuda_runtime.h
- cuda_runtime_api.h
- cuda_texture_types.h
- cuda_surface_types.h
- cudart_platform.h
- device_atomic_functions.h
- device_atomic_functions.hpp
- device_double_functions.h
- device_types.h
- driver_functions.h
- driver_types.h
- host_config.h
- host_defines.h
- library_types.h
- math_constants.h
- math_functions.h
- device_functions.h
- device_launch_parameters.h
- texture_types.h
- texture_fetch_functions.h
- texture_indirect_functions.h
- vector_functions.h
- vector_functions.hpp
- surface_indirect_functions.h
- surface_functions.h
- sm_60_atomic_functions.h
- sm_60_atomic_functions.hpp
- sm_61_intrinsics.h
- sm_61_intrinsics.hpp
- sm_20_atomic_functions.h
- sm_20_atomic_functions.hpp
- sm_20_intrinsics.h
- sm_20_intrinsics.hpp
- sm_30_intrinsics.h
- sm_30_intrinsics.hpp
- sm_32_atomic_functions.h
- sm_32_atomic_functions.hpp
- sm_32_intrinsics.h
- sm_32_intrinsics.hpp
- sm_35_atomic_functions.h
- sm_35_intrinsics.h
- surface_types.h
- vector_types.h
- cuda_device_runtime_api.h
Always static library without headers - required by nvcc
Nvidia CUDA Device runtime - contains cudadevrt
static library (no headers?)
Create CUDA::cudadevrt - used only by nvcc during linking device-link
Nvidia cuda.lib dynamic library for driver (links driver nvcuda.dll in windows)
Headers nvcuda:
- cuda.h
- cuComplex.h
- cudaD3D10.h
- cudaD3D10Typedefs.h
- cudaD3D11.h
- cudaD3D11Typedefs.h
- cudaD3D9.h
- cudaD3D9Typedefs.h
- cudaGL.h
- cudaGLTypedefs.h
- cudaTypedefs.h
Math API headers are placed between multiple packages
Headers copied from cudart package:
- cuda_bf16.h
- cuda_bf16.hpp
- cuda_fp16.h
- cuda_fp16.hpp
- cuda_fp8.h
- cuda_fp8.hpp
- mma.h (mixed math arithmemetic)
Headers copied from cudart package
- nvfunctional
coporative groups see. https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#cooperative-groups
- cooperative_groups.h
- cuda_awbarrier.h
- cuda_awbarrier_helpers.h
- cuda_awbarrier_primitives.h
cuda extensions see. https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#c-language-extensions
- cuda_pipeline_helpers.h
- cuda_pipeline_primitives.h
- cuda_pipeline.h
some profiler things (missing cudaProfiler header):
- cudaProfilerTypedefs.h