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wayland: use an invisible surface as shell surface #835
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We seem to have forgotten about this! Once the merge conflicts are resolved, should this be good to go? |
lol, I thought this got merged a long while ago. |
This decorelates the window management from the actual user content, meaning: - the created window no longer needs the user to draw something to start existing - it reduces our need to do roundtrips during initialization to avoid protocol errors
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Rebased. :) |
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…owing#835)" This reverts commit 65587ef. It introduced sublte bugs in its interaction with OpenGL and glutin, so we should better revert it for now.
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…owing#835)" This reverts commit 65587ef. It introduced sublte bugs in its interaction with OpenGL and glutin, so we should better revert it for now.
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This decorelates the window management from the actual user content, meaning: - the created window no longer needs the user to draw something to start existing - it reduces our need to do roundtrips during initialization to avoid protocol errors
kosyak
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…owing#835)" (rust-windowing#981) This reverts commit 65587ef. It introduced sublte bugs in its interaction with OpenGL and glutin, so we should better revert it for now.
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Note: This work is on the eventloop-2.0 branch
This decorelates the window management from the actual user content,
meaning:
start existing
avoid protocol errors
depends on #833