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# Android | ||
/src/android.rs @MarijnS95 | ||
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# Apple platforms | ||
/src/cg.rs @madsmtm | ||
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#![cfg(target_os = "android")] | ||
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use winit::event_loop::EventLoop; | ||
pub use winit::platform::android::{activity::AndroidApp, EventLoopBuilderExtAndroid}; | ||
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#[path = "winit.rs"] | ||
mod desktop_example; | ||
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/// Run with `cargo apk r --example winit_android` | ||
#[no_mangle] | ||
fn android_main(app: AndroidApp) { | ||
let mut builder = EventLoop::builder(); | ||
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// Install the Android event loop extension if necessary. | ||
builder.with_android_app(app); | ||
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desktop_example::entry(builder.build().unwrap()) | ||
} |
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#![cfg(target_os = "android")] | ||
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use winit::event_loop::EventLoop; | ||
pub use winit::platform::android::{activity::AndroidApp, EventLoopBuilderExtAndroid}; | ||
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#[path = "winit_multithread.rs"] | ||
mod desktop_example; | ||
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/// Run with `cargo apk r --example winit_android` | ||
#[no_mangle] | ||
fn android_main(app: AndroidApp) { | ||
let mut builder = EventLoop::builder(); | ||
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// Install the Android event loop extension if necessary. | ||
builder.with_android_app(app); | ||
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desktop_example::ex::entry(builder.build().unwrap()) | ||
} |
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//! Implementation of software buffering for Android. | ||
use std::marker::PhantomData; | ||
use std::num::{NonZeroI32, NonZeroU32}; | ||
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use ndk::{ | ||
hardware_buffer_format::HardwareBufferFormat, | ||
native_window::{NativeWindow, NativeWindowBufferLockGuard}, | ||
}; | ||
use raw_window_handle::{HasDisplayHandle, HasWindowHandle, RawWindowHandle}; | ||
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use crate::error::InitError; | ||
use crate::{Rect, SoftBufferError}; | ||
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/// The handle to a window for software buffering. | ||
pub struct AndroidImpl<D: ?Sized, W: ?Sized> { | ||
native_window: NativeWindow, | ||
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_display: PhantomData<D>, | ||
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/// The pointer to the window object. | ||
/// | ||
/// This is pretty useless because it gives us a pointer to [`NativeWindow`] that we have to increase the refcount on. | ||
/// Alternatively we can use [`NativeWindow::from_ptr()`] wrapped in [`std::mem::ManuallyDrop`] | ||
window: W, | ||
} | ||
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// TODO: Current system doesn't require a trait to be implemented here, even though it exists. | ||
impl<D: HasDisplayHandle, W: HasWindowHandle> AndroidImpl<D, W> { | ||
/// Create a new [`AndroidImpl`] from an [`AndroidNdkWindowHandle`]. | ||
/// | ||
/// # Safety | ||
/// | ||
/// The [`AndroidNdkWindowHandle`] must be a valid window handle. | ||
// TODO: That's lame, why can't we get an AndroidNdkWindowHandle directly here | ||
pub(crate) fn new(window: W, _display: &D) -> Result<Self, InitError<W>> { | ||
// Get the raw Android window (surface). | ||
let raw = window.window_handle()?.as_raw(); | ||
let RawWindowHandle::AndroidNdk(a) = raw else { | ||
return Err(InitError::Unsupported(window)); | ||
}; | ||
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// Acquire a new owned reference to the window, that will be freed on drop. | ||
let native_window = unsafe { NativeWindow::clone_from_ptr(a.a_native_window.cast()) }; | ||
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Ok(Self { | ||
native_window, | ||
// _display: DisplayHandle::borrow_raw(raw_window_handle::RawDisplayHandle::Android( | ||
// AndroidDisplayHandle, | ||
// )), | ||
_display: PhantomData, | ||
window, | ||
}) | ||
} | ||
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#[inline] | ||
pub fn window(&self) -> &W { | ||
&self.window | ||
} | ||
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/// Also changes the pixel format to [`HardwareBufferFormat::R8G8B8A8_UNORM`]. | ||
pub fn resize(&mut self, width: NonZeroU32, height: NonZeroU32) -> Result<(), SoftBufferError> { | ||
let (width, height) = (|| { | ||
let width = NonZeroI32::try_from(width).ok()?; | ||
let height = NonZeroI32::try_from(height).ok()?; | ||
Some((width, height)) | ||
})() | ||
.ok_or(SoftBufferError::SizeOutOfRange { width, height })?; | ||
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// Do not change the format. | ||
self.native_window | ||
.set_buffers_geometry( | ||
width.into(), | ||
height.into(), | ||
// Default is typically R5G6B5 16bpp, switch to 32bpp | ||
Some(HardwareBufferFormat::R8G8B8A8_UNORM), | ||
) | ||
.map_err(|err| { | ||
SoftBufferError::PlatformError( | ||
Some("Failed to set buffer geometry on ANativeWindow".to_owned()), | ||
Some(Box::new(err)), | ||
) | ||
}) | ||
} | ||
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pub fn buffer_mut(&mut self) -> Result<BufferImpl<'_, D, W>, SoftBufferError> { | ||
let lock_guard = self.native_window.lock(None).map_err(|err| { | ||
SoftBufferError::PlatformError( | ||
Some("Failed to lock ANativeWindow".to_owned()), | ||
Some(Box::new(err)), | ||
) | ||
})?; | ||
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assert_eq!( | ||
lock_guard.format().bytes_per_pixel(), | ||
Some(4), | ||
"Unexpected buffer format {:?}, please call .resize() first to change it to RGBA8888", | ||
lock_guard.format() | ||
); | ||
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Ok(BufferImpl(lock_guard, PhantomData, PhantomData)) | ||
} | ||
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/// Fetch the buffer from the window. | ||
pub fn fetch(&mut self) -> Result<Vec<u32>, SoftBufferError> { | ||
Err(SoftBufferError::Unimplemented) | ||
} | ||
} | ||
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pub struct BufferImpl<'a, D: ?Sized, W>( | ||
NativeWindowBufferLockGuard<'a>, | ||
PhantomData<&'a D>, | ||
PhantomData<&'a W>, | ||
); | ||
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// TODO: Move to NativeWindowBufferLockGuard? | ||
unsafe impl<'a, D, W> Send for BufferImpl<'a, D, W> {} | ||
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impl<'a, D: HasDisplayHandle + ?Sized, W: HasWindowHandle> BufferImpl<'a, D, W> { | ||
#[inline] | ||
pub fn pixels(&self) -> &[u32] { | ||
todo!() | ||
// unsafe { | ||
// std::slice::from_raw_parts( | ||
// self.0.bits().cast_const().cast(), | ||
// (self.0.stride() * self.0.height()) as usize, | ||
// ) | ||
// } | ||
} | ||
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#[inline] | ||
pub fn pixels_mut(&mut self) -> &mut [u32] { | ||
let bytes = self.0.bytes().expect("Nonplanar format"); | ||
unsafe { | ||
std::slice::from_raw_parts_mut( | ||
bytes.as_mut_ptr().cast(), | ||
bytes.len() / std::mem::size_of::<u32>(), | ||
) | ||
} | ||
} | ||
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pub fn age(&self) -> u8 { | ||
0 | ||
} | ||
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pub fn present(self) -> Result<(), SoftBufferError> { | ||
// Dropping the guard automatically unlocks and posts it | ||
Ok(()) | ||
} | ||
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pub fn present_with_damage(self, _damage: &[Rect]) -> Result<(), SoftBufferError> { | ||
Err(SoftBufferError::Unimplemented) | ||
} | ||
} |
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