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better docs
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lattice0 committed May 28, 2022
1 parent 88ba5e0 commit ec5700f
Showing 1 changed file with 28 additions and 3 deletions.
31 changes: 28 additions & 3 deletions ndk/src/surface_texture.rs
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,11 @@ impl SurfaceTexture {
///
/// This function should be called with a healthy JVM pointer and with a non-null surface texture,
/// which must be kept alive on the Java/Kotlin side.
/// Get a reference to the native ASurfaceTexture from the corresponding java object.
//
/// The caller must keep a reference to the Java `SurfaceTexture` during the lifetime of the returned [`SurfaceTexture`].
/// Failing to do so could result in the [`SurfaceTexture`] to stop functioning properly once the Java object gets finalized.
/// However, this will not result in program termination.
pub unsafe fn from_surface_texture(env: *mut JNIEnv, surface_texture: jobject) -> Option<Self> {
let a_surface_texture_ptr = ffi::ASurfaceTexture_fromSurfaceTexture(env, surface_texture);
let s = NonNull::new(a_surface_texture_ptr)?;
Expand All @@ -56,6 +61,11 @@ impl SurfaceTexture {
}

/// Attach the [`SurfaceTexture`] to the OpenGL ES context that is current on the calling thread.
/// A new OpenGL ES texture object is created and populated with the SurfaceTexture image frame
/// that was current at the time of the last call to ASurfaceTexture_detachFromGLContext.
/// This new texture is bound to the [`GL_TEXTURE_EXTERNAL_OES`] texture target.
/// This can be used to access the [`SurfaceTexture`] image contents from multiple OpenGL ES contexts.
/// Note, however, that the image contents are only accessible from one OpenGL ES context at a time.
pub fn attach_to_gl_context(&self, tex_name: u32) -> Result<(), PosixError> {
let r = unsafe { ffi::ASurfaceTexture_attachToGLContext(self.ptr.as_ptr(), tex_name) };
if r == 0 {
Expand All @@ -66,6 +76,12 @@ impl SurfaceTexture {
}

/// Detach the [`SurfaceTexture`] from the OpenGL ES context that owns the OpenGL ES texture object.
/// This call must be made with the OpenGL ES context current on the calling thread. The OpenGL
/// ES texture object will be deleted as a result of this call. After calling this method all
/// calls to [`update_tex_image()`][Self::update_tex_image()] will fail until a successful call to
/// [`attach_gl_context()`][Self::attach_gl_context()] is made.
/// This can be used to access the [`SurfaceTexture`] image contents from multiple OpenGL ES contexts.
/// Note, however, that the image contents are only accessible from one OpenGL ES context at a time.
pub fn detach_from_gl_context(&self) -> Result<(), PosixError> {
let r = unsafe { ffi::ASurfaceTexture_detachFromGLContext(self.ptr.as_ptr()) };
if r == 0 {
Expand All @@ -82,14 +98,23 @@ impl SurfaceTexture {
r
}

/// Retrieve the timestamp associated with the texture image set by the most recent call to [`update_tex_image()`][Self::update_tex_image()].
/// Retrieve the 4x4 texture coordinate transform matrix associated with the texture image set by the most recent call to updateTexImage.
/// This transform matrix maps 2D homogeneous texture coordinates of the form (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture coordinate
/// that should be used to sample that location from the texture. Sampling the texture outside of the range of this transform is undefined.
/// The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv functions.
/// This timestamp is in nanoseconds, and is normally monotonically increasing. The timestamp should be unaffected by time-of-day adjustments, and for
/// a camera should be strictly monotonic but for a MediaPlayer may be reset when the position is set. The specific meaning and zero point of the timestamp depends
/// on the source providing images to the SurfaceTexture. Unless otherwise specified by the image source, timestamps cannot generally be compared across SurfaceTexture
/// instances, or across multiple program invocations. It is mostly useful for determining time offsets between subsequent frames
/// For EGL/Vulkan producers, this timestamp is the desired present time set with the EGL_ANDROID_presentation_time or VK_GOOGLE_display_timing extensions
pub fn timestamp(&self) -> i64 {
unsafe { ffi::ASurfaceTexture_getTimestamp(self.ptr.as_ptr()) }
}

/// Update the texture image to the most recent frame from the image stream.
///
/// This may only be called while the OpenGL ES context that owns the texture is current on the calling thread. It will implicitly bind its texture to the `GL_TEXTURE_EXTERNAL_OES` texture target.
/// This may only be called while the OpenGL ES context that owns the texture is
/// current on the calling thread. It will implicitly bind its texture to the
/// `GL_TEXTURE_EXTERNAL_OES` texture target.
pub fn update_tex_image(&self) -> Result<(), PosixError> {
let r = unsafe { ffi::ASurfaceTexture_updateTexImage(self.ptr.as_ptr()) };
if r == 0 {
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