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librustc_codegen_llvm: Use repr(transparent) for bitflags over repr(C… #61881
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rust-lang#61306) In order to make sure that Rust's bitflags types are passed the same way in the Rust ABI as they are in the C ABI, we need to use the attribute repr(transparent) over the repr(C) attribute for the single-field bitflags structs in in order to prevent ABI mismatches. Thanks to Michael Karcher for finding this bug.
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librustc_codegen_llvm: Use repr(transparent) for bitflags over repr(C… …) (#61306) In order to make sure that Rust's bitflags types are passed the same way in the Rust ABI as they are in the C ABI, we need to use the attribute repr(transparent) over the repr(C) attribute for the single-field bitflags structs in in order to prevent ABI mismatches. Thanks to Michael Karcher for finding this bug.
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…) (#61306)
In order to make sure that Rust's bitflags types are passed the same way in the Rust ABI as they are in the C ABI, we need to use the attribute repr(transparent) over the repr(C) attribute for the single-field bitflags structs in in order to prevent ABI mismatches. Thanks to Michael Karcher for finding this bug.